Donut Plains 4
Donut Plains 4 | ||||||||||||||||
← Donut Plains 3 ~ Green Switch Palace → | ||||||||||||||||
Powerups | ||||||||||||||||
Lunar Dragon | ||||||||||||||||
Goal Times | ||||||||||||||||
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Contents
96 Exit & All Castles
Grab Yoshi here if you are attempting VD1 wings and/or VD2 clip, otherwise use the No Starworld strat below.
Video: Donut Plains 4 - Cape, Get Yoshi Source: Stephen1704 |
No Starworld
Video: Donut Plains 4 - Cape Source: MinionX |
95 Exit, No Cape
In 95 exit, grab fire here in order to kill Morton quickly.
Video: Donut Plains 4 - No Cape, Get Fire, Yoshi Source: Stephen1704 |
No Cape, No Starworld
Iggy Fire Route
Star Strat
If entering the stage as fire mario, grab the star from the roulette block to clear the end of the stage easily.
Video: Donut Plains 4, No Cape, Fire, Get Yoshi Source: MinionX |
Blue Shell Strat
This is an advanced strat, as the blue shell throw can be pretty tricky. The yellow shell bounce at the start only saves about 0.3 seconds and can be omitted.
Video: Donut Plains 4, No Cape, Fire Get Yoshi (Blue Shell) Source: Lui |
DP4 Fire Route
If entering the stage as small mario, grab fire from the roulette block in order to kill Morton, Ludwig and Roy quickly.
Video: Donut Plains 4, No Cape, Get Fire, Get Yoshi Source: MaestroBrau |
Small Only
Shell Strat
Video: Donut Plains 4 - Small Only (Shell) Source: Rezephos |
Under Bro Strat
The jump under the hammer bro after the roulette block has a fairly small window.
Video: Donut Plains 4 - Small Only (Under Bro) Source: Rezephos |
Lunar Dragon
Normal
Video: Donut Plains 4 - Lunar Dragon Source: Umari0 |
Pipe Fly
Spam cape spins in the underground section to manipulate the camera and make the pipe fly setup consistent. A turnback might be needed on the way up to the 3-Up Moon.
Video: Donut Plains 4 - Lunar Dragon (Pipefly) Source: Lui |