Front Door
👀 Visual Cue: Fly so that mario's head hits the ceiling at this point, this lines mario up to stop the first mechakoopa without slowing down. The vertical line above makes a good cue for this.
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Safe Strat
This strat can be used in all cape categories, and only loses ~2 seconds over door 5 cape d-boost and door 7.
Video: Front Door - Cape (Door 5) Source: Stephen1704
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All Castles
If entering without a reserve feather, use the safe strat or take door 7 as seen in the 11 exit strat below.
Video: Front Door - Cape (Cape D-boost) Source: Stephen1704
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11 Exit (NMG)
The cape damage boost from All Castles can also be used if you grab a backup cape in Star World 4.
Video: Front Door - Cape (Fire D-boost) Source: Stephen1704
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11 Exit
In 11 Exit (Orb), the cape damage boost from All Castles can also be used if you grab a backup cape in Star World 4.
The fireballs in door 7 are based on a global timer, and will not always spawn in the same positions.
Video: Front Door - Cape (Door 7) Source: Stephen1704
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Small Only
Video: Front Door - Small Only Source: Unknown
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Bowser
Cape Categories
Cape Kill is very strongly recommended, as it is incredibly consistent, and the fastest way to kill bowser in most categories.
Video: Cape Kill Source: Stephen1704
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Here is a very good tutorial for cape kill, showing all the visual cues for each hit. Check the video description for more details.
If running from the right side for the second hit, use the same visual cue to start running, then fly from the second rectangle from the left.
Video: Cape Kill Tutorial Source: Linkdeadx2
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11 Exit (Cloud)
No Video: Please help the wiki and add a video for this level or strat!
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Small Only
No Video: Please help the wiki and add a video for this level or strat!
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