Difference between revisions of "Vanilla Secret 1"
m (→96 Exit: Fixed some bad formatting I made for VS1) |
(fixing my old videos) |
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===Fast=== | ===Fast=== | ||
− | {{youtubevideo|url= | + | {{youtubevideo|url=N3CcIF23G20|title=Vanilla Secret 1 Normal Exit - Cape (Special Beaten)|source=Sten}} |
===Fastest=== | ===Fastest=== | ||
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== No Starworld == | == No Starworld == | ||
− | {{youtubevideo|url= | + | {{youtubevideo|url=Ei_zvb-fURc|title=Vanilla Secret 1 Normal Exit - Cape (No Special)|source=Sten}} |
== 95 Exit, No Cape == | == 95 Exit, No Cape == | ||
− | {{youtubevideo|url= | + | {{youtubevideo|url=Xfrf9mqyDvQ|title=Vanilla Secret 1 Normal Exit - No Cape, Yoshi|source=Sten}} |
== No Cape, No Starworld == | == No Cape, No Starworld == | ||
Fireball one of the koopas above the spring in order to prevent the spring platforms from despawning. | Fireball one of the koopas above the spring in order to prevent the spring platforms from despawning. | ||
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=== Normal Shell Grab === | === Normal Shell Grab === | ||
Picking up the shell isn't mandatory, but throwing it in the last room will kill any footballs the chuck may kick. | Picking up the shell isn't mandatory, but throwing it in the last room will kill any footballs the chuck may kick. | ||
− | {{youtubevideo|url= | + | {{youtubevideo|url=KCcqWXIDu_M|title=Vanilla Secret 1 Secret Exit - Cape|source=Sten}} |
=== Shell Grab Miss === | === Shell Grab Miss === | ||
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== 95 Exit, No Cape == | == 95 Exit, No Cape == | ||
− | {{youtubevideo|url= | + | {{youtubevideo|url=RndOn12Sb9o|title=Vanilla Secret 1 Secret Exit - No Cape, Yoshi|source=Sten}} |
== Small Only == | == Small Only == | ||
Latest revision as of 07:00, 3 May 2020
Vanilla Secret 1 | |||||||||||||||||||||||
← Vanilla Ghost House ~ Vanilla Secret 2 → | |||||||||||||||||||||||
Powerups | |||||||||||||||||||||||
Lunar Dragon | |||||||||||||||||||||||
Goal Times | |||||||||||||||||||||||
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Contents
Normal Exit
96 Exit
The safe No Starworld strat below also works.
Fast
Video: Vanilla Secret 1 Normal Exit - Cape (Special Beaten) Source: Sten |
Fastest
It is possible to push the movement to extreme levels to save a significant amount of time here, but doing so increases the risk of a large mistake.
Video: Vanilla Secret 1 Normal Exit - Cape (Special Beaten) - 282 Source: ThirdLavaDolphin |
No Starworld
Video: Vanilla Secret 1 Normal Exit - Cape (No Special) Source: Sten |
95 Exit, No Cape
Video: Vanilla Secret 1 Normal Exit - No Cape, Yoshi Source: Sten |
No Cape, No Starworld
Fireball one of the koopas above the spring in order to prevent the spring platforms from despawning.
Video: Vanilla Secret 1 Normal Exit - No Cape, Ditch Yoshi Source: Lui |
Lunar Dragon
Video: Vanilla Secret 1 Normal Exit - Lunar Dragon Source: Umari0 |
Secret Exit
96 Exit
Normal Shell Grab
Picking up the shell isn't mandatory, but throwing it in the last room will kill any footballs the chuck may kick.
Video: Vanilla Secret 1 Secret Exit - Cape Source: Sten |
Shell Grab Miss
This way of grabbing the shell is about 10 frames faster, but can easily miss. Recommended for secret exit only. Just don't stand in front of the Chuck and do a cape spin to avoid any footballs.
Video: Vanilla Secret 1 Secret Exit - Cape (Shell Grab Miss) Source: SilverStar6609 |
95 Exit, No Cape
Video: Vanilla Secret 1 Secret Exit - No Cape, Yoshi Source: Sten |
Small Only
Spring Jump Strat
Video: Vanilla Secret 1 - Small Only (Spring Jump) Source: Rezephos |
Pea-bouncer Strat
This strat is easier, and can be used if the spring jump strat above is not successful.
Video: Vanilla Secret 1 - Small Only (Pea-bouncer) Source: Rezephos |