Difference between revisions of "Larry's Castle"
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=== Rooms 2 & 3 === | === Rooms 2 & 3 === | ||
+ | Scroll left at the start of room 2 in order to get through the first 2 pencils more easily. Not scrolling is faster, but ducking under the pencils is much more difficult. | ||
Magikoopas spawns are RNG and can be very inconsistent. | Magikoopas spawns are RNG and can be very inconsistent. | ||
Revision as of 08:42, 14 April 2017
Larry's Castle | ||||||||||
← Valley Fortress ~ Front Door → | ||||||||||
Powerups | ||||||||||
Lunar Dragon | ||||||||||
Goal Times | ||||||||||
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Contents
Cape Categories
Room 1
Normal Flight
Video: Larry's Castle Room 1 - Cape (Normal Flight) Source: Stephen1704 |
Spin Flight
This strat is slower than the normal flight, and arguably more difficult.
Video: Larry's Castle Room 1 - Cape (Spin Flight) Source: Stephen1704 |
Rooms 2 & 3
Scroll left at the start of room 2 in order to get through the first 2 pencils more easily. Not scrolling is faster, but ducking under the pencils is much more difficult. Magikoopas spawns are RNG and can be very inconsistent.
Safe Strat
Video: Larry's Castle Room 2 - Cape (Safe Strat) Source: Stephen1704 |
Fast Strat
It is possible to get through the turn block walls faster, however it is more likely that magikoopa will spawn in a bad position.
Video: Larry's Castle Room 2 - Cape (Fast Strat) Source: Stephen1704 |
Triple Scroll Strat
Video: Larry's Castle Room 2 - Cape (Triple Scroll Strat) Source: Stephen1704 |
95 Exit, No Cape
No Video: Please help the wiki and add a video for this level or strat! |
Lunar Dragon
Video: Larry's Castle Room 1 - Lunar Dragon Source: Umari0 |