Difference between revisions of "Sunken Ghost Ship"
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{{VisualCue|[[File:SGSdespawn.png|150px]]|If the two vertically aligned boos are within the red box, the first boo ring should despawn. If they are too far right, delay a bit before the boo cloud next despawns. If they are too far left, scroll the screen right after the boo cloud despawns and returns.}} | {{VisualCue|[[File:SGSdespawn.png|150px]]|If the two vertically aligned boos are within the red box, the first boo ring should despawn. If they are too far right, delay a bit before the boo cloud next despawns. If they are too far left, scroll the screen right after the boo cloud despawns and returns.}} | ||
Revision as of 15:59, 11 March 2017
Sunken Ghost Ship | ||||||||||||||
← Wendy's Castle ~ Valley of Bowser 1 → | ||||||||||||||
Powerups | ||||||||||||||
Lunar Dragon | ||||||||||||||
Goal Times | ||||||||||||||
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Contents
All Categories
👀 Visual Cue: |
96 Exit & All Castles
In All Castles, grab a backup cape from the block in the first room.
Video: Sunken Ghost Ship, Cape, Yoshi Source: Stephen1704 |
No Starworld
Regular Strat
Video: Sunken Ghost Ship, Cape Source: Stephen1704 |
Double Despawn
When the boo cloud is in a very precise positon, it will continue to spawn as mario moves into the area with the boo rings. If this happens, srcoll the screen right to prevent it from spawning again, as it is impossible to swim through without taking damage. This strat, done correctly, is very slightly faster than the regular despawn.
Video: Sunken Ghost Ship, Cape, Double Despawn Source: Stephen1704 |
No Cape Categories
Enter Big
Video: Sunken Ghost Ship, No Cape Source: Stephen1704 |
Enter Small
In 95 Exit, No Cape the boo rings will vary depending on how Donut Secret House and Vanilla Ghost House were played.
Video: Sunken Ghost Ship, Small Mario Source: Stephen1704 |
Lunar Dragon
No Video: Please help the wiki and add a video for this level or strat! |