Difference between revisions of "Donut Plains 2"
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m (Added small only secret exit) |
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= Normal Exit = | = Normal Exit = | ||
== 96 Exit == | == 96 Exit == | ||
+ | === New Strat === | ||
+ | This method avoids potential damage from the final swooper before the pipe better than the classic strat | ||
+ | {{youtubevideo|url=DdYwCKh-55g|title=Donut Plains 2 Normal Exit - Cape|source=SilverStar6609}} | ||
+ | === Classic Strat === | ||
{{youtubevideo|url=X66OJgQO8yc|title=Donut Plains 2 Normal Exit - Cape|source=FellowFeather}} | {{youtubevideo|url=X66OJgQO8yc|title=Donut Plains 2 Normal Exit - Cape|source=FellowFeather}} | ||
+ | |||
== 95 Exit, No Cape == | == 95 Exit, No Cape == | ||
The buzzy bounce strat featured in the Secret Exit section can be used here, but extra care is needed to avoid hitting the green switch block near the end. | The buzzy bounce strat featured in the Secret Exit section can be used here, but extra care is needed to avoid hitting the green switch block near the end. | ||
− | {{youtubevideo|url= | + | {{youtubevideo|url=6xDCDEB0s4Y|title=Donut Plains 2 Normal Exit - No Cape, Yoshi|source=Sten}} |
== Small Only == | == Small Only == | ||
Line 42: | Line 47: | ||
The keyhole needs to be activated as soon as possible to avoid the shell, though jumping is an easy backup. | The keyhole needs to be activated as soon as possible to avoid the shell, though jumping is an easy backup. | ||
{{youtubevideo|url=BQE9BOvhELo|title=Donut Plains 2 Secret Exit - No Cape, Yoshi|source=Lui}} | {{youtubevideo|url=BQE9BOvhELo|title=Donut Plains 2 Secret Exit - No Cape, Yoshi|source=Lui}} | ||
+ | |||
+ | == Small Only == | ||
+ | {{youtubevideo|url=pDo0zr0z8ZY|title=Donut Plains 2 Secret Exit - Small Only|source=Zapplex}} | ||
= Individual Level = | = Individual Level = |
Latest revision as of 00:36, 7 April 2023
Donut Plains 2 | |||||||||||||||||
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← Donut Plains 1 ~ Donut Plains 3 → | |||||||||||||||||
Powerups | ![]() ![]() | ||||||||||||||||
Lunar Dragon | ![]() | ||||||||||||||||
Goal Times | |||||||||||||||||
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Contents
[hide]Normal Exit
96 Exit
New Strat
This method avoids potential damage from the final swooper before the pipe better than the classic strat
[Expand]
Video: Donut Plains 2 Normal Exit - Cape Source: SilverStar6609 |
Classic Strat
[Expand]
Video: Donut Plains 2 Normal Exit - Cape Source: FellowFeather |
95 Exit, No Cape
The buzzy bounce strat featured in the Secret Exit section can be used here, but extra care is needed to avoid hitting the green switch block near the end.
[Expand]
Video: Donut Plains 2 Normal Exit - No Cape, Yoshi Source: Sten |
Small Only
[Expand]
Video: Donut Plains 2 Normal Exit - Small Only Source: Rezephos |
Lunar Dragon
[Expand]
Video: Donut Plains 2 Normal Exit - Lunar Dragon Source: Linkdeadx2 |
Secret Exit
96 Exit
Easy Room 2
[Expand]
Video: Donut Plains 2 Secret Exit - Cape Source: Bramz |
Fast Room 2
This saves about half a second over the above strat and is not much more difficult. Occasionally a football will spawn in the few frames it can; in that case spinning the cape will usually take care of it.
[Expand]
Video: Donut Plains 2 Secret Exit - Cape Source: ThirdLavaDolphin |
95 Exit, No Cape
The buzzy bounce into the pipe is a little tricky, but it can save up to 3 seconds. The keyhole needs to be activated as soon as possible to avoid the shell, though jumping is an easy backup.
[Expand]
Video: Donut Plains 2 Secret Exit - No Cape, Yoshi Source: Lui |
Small Only
[Expand]
Video: Donut Plains 2 Secret Exit - Small Only Source: Zapplex |
Individual Level
[Expand]
Video: Donut Plains 2 Secret Exit - Small Only (IL) Source: Lambby |