Difference between revisions of "Chocolate Island 1"
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|coinsmoons=[[File:dragoncoin.png]] [[File:moon.png]] | |coinsmoons=[[File:dragoncoin.png]] [[File:moon.png]] | ||
|previous=Roy's Castle | |previous=Roy's Castle | ||
− | |next= | + | |next=Chocolate Island 2 |
}} | }} | ||
== Cape Categories == | == Cape Categories == | ||
The pipe fly only saves a second, but loses several seconds if missed. This stage can also be flown over normally. | The pipe fly only saves a second, but loses several seconds if missed. This stage can also be flown over normally. | ||
− | {{youtubevideo|url= | + | |
+ | === Safe Pipe Fly === | ||
+ | {{youtubevideo|url=ze85uaZlRBU|title=Chocolate Island 1 - Cape (Safe)|source=Sten}} | ||
+ | |||
+ | === Fast Pipe Fly === | ||
+ | This pipe fly enters the pipe faster, but it is more likely that flight meter will be lost. | ||
+ | {{youtubevideo|url=_u_fEf5tqMM|title=Chocolate Island 1 - Cape (Fast)|source=Sten}} | ||
+ | |||
+ | === Grab Backup Cape Strat === | ||
+ | Since the cape framerule is always reset on pipe transitions and Mario's speed is always the same, this strat is relatively low risk. It also saves a slight amount of time in No Star World and All Castles. Another slower option for a backup cape is to grab the spring at the end of the level instead. | ||
+ | {{youtubevideo|url=DCElojOGEJI|title=Chocolate Island 1 - Cape, Grab Backup Cape|source=SilverStar6609}} | ||
== No Cape Categories == | == No Cape Categories == | ||
Make sure to leave this stage big in order to damage boost in Choco-Ghost House. The springboard at the end of the stage can be taken across for a mushroom if needed. | Make sure to leave this stage big in order to damage boost in Choco-Ghost House. The springboard at the end of the stage can be taken across for a mushroom if needed. | ||
=== Enter Big === | === Enter Big === | ||
− | {{youtubevideo|url= | + | {{youtubevideo|url=Cb07DLBmRQM|title=Chocolate Island 1 - No Cape|source=Sten}} |
=== Enter Small === | === Enter Small === | ||
− | {{youtubevideo|url= | + | {{youtubevideo|url=T2QpoAenKUA|title=Chocolate Island 1 - No Cape, Get Mushroom|source=Sten}} |
== Lunar Dragon == | == Lunar Dragon == |
Latest revision as of 20:57, 15 February 2021
Chocolate Island 1 | ||||||||||||||
← Roy's Castle ~ Chocolate Island 2 → | ||||||||||||||
Powerups | ||||||||||||||
Lunar Dragon | ||||||||||||||
Goal Times | ||||||||||||||
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Contents
Cape Categories
The pipe fly only saves a second, but loses several seconds if missed. This stage can also be flown over normally.
Safe Pipe Fly
Video: Chocolate Island 1 - Cape (Safe) Source: Sten |
Fast Pipe Fly
This pipe fly enters the pipe faster, but it is more likely that flight meter will be lost.
Video: Chocolate Island 1 - Cape (Fast) Source: Sten |
Grab Backup Cape Strat
Since the cape framerule is always reset on pipe transitions and Mario's speed is always the same, this strat is relatively low risk. It also saves a slight amount of time in No Star World and All Castles. Another slower option for a backup cape is to grab the spring at the end of the level instead.
Video: Chocolate Island 1 - Cape, Grab Backup Cape Source: SilverStar6609 |
No Cape Categories
Make sure to leave this stage big in order to damage boost in Choco-Ghost House. The springboard at the end of the stage can be taken across for a mushroom if needed.
Enter Big
Video: Chocolate Island 1 - No Cape Source: Sten |
Enter Small
Video: Chocolate Island 1 - No Cape, Get Mushroom Source: Sten |
Lunar Dragon
Video: Chocolate Island 1 - Lunar Dragon Source: Umari0 |