Difference between revisions of "Iggy's Castle"
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{{LevelStats | {{LevelStats | ||
− | |title=Iggy's Castle | + | |title=#1 Iggy's Castle |
− | |image=[[File: | + | |image=[[File:IggysCastle.png]] |
− | |96exit= | + | |previous=Yellow Switch Palace |
− | |95exit= | + | |next=Donut Plains 1 |
− | |11exit= | + | |96exit=242 |
− | |allcastles= | + | |95exit=242 |
− | |nostarworld= | + | |11exit=241 |
− | |nocapestarworld= | + | |11exitorb=299 |
− | |smallonly= | + | |11exitnmg=242 |
− | |lunardragon= | + | |allcastles=242 |
+ | |nostarworld=242 | ||
+ | |nocapestarworld=242 | ||
+ | |smallonly=241 | ||
+ | |lunardragon=242 | ||
+ | |powerups=[[File:flower.png]] | ||
}} | }} | ||
+ | |||
+ | == All Categories == | ||
+ | Stay small here in 11 Exit (cloud), 95 Exit, and No Cape, No Starworld if doing the DP4 fire route. Otherwise, get fire. | ||
+ | |||
+ | === Normal Strat === | ||
+ | {{youtubevideo|url=h4IlIWEbBSU|title=Iggy's Castle - Get Fire|source=dram55}} | ||
+ | |||
+ | === Under Fireball === | ||
+ | Jumping under the fireball requires a good first jump onto the cage, and well timed jumps after that. It is not recommended for beginners. | ||
+ | {{youtubevideo|url=O00lDZTnFrc|title=Iggy's Castle - Get Fire (Underball)|source=Lambby}} | ||
+ | |||
+ | === P-switch Jump === | ||
+ | The jump off the p-switch is frame perfect without a good visual cue, on top of the fact that throwing the p-switch correctly is quite tricky. This strat is not recommended for RTA. | ||
+ | {{youtubevideo|url=JQTpVqcTUAw|title=Iggy's Castle - Small Only (P-switch jump)|source=Lambby}} | ||
+ | |||
+ | == Lunar Dragon == | ||
+ | While it's possible to intentionally take damage and be small for the fence section, staying big skips the 47 frames long shrinking transition. | ||
+ | |||
+ | Briefly release Y when bouncing off of the net koopa to avoid bonking on the wall. | ||
+ | {{youtubevideo|url=1gjveh1zgps|title=Iggy's Castle - Big, Get Fire|source=Lui}} | ||
+ | |||
+ | {{Levels}} | ||
+ | [[Category:Yoshi's Island]] | ||
+ | [[Category:Level]] |
Latest revision as of 19:20, 3 December 2018
#1 Iggy's Castle | ||||||||||||||||||||||
← Yellow Switch Palace ~ Donut Plains 1 → | ||||||||||||||||||||||
Powerups | ||||||||||||||||||||||
Lunar Dragon | — | |||||||||||||||||||||
Goal Times | ||||||||||||||||||||||
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All Categories
Stay small here in 11 Exit (cloud), 95 Exit, and No Cape, No Starworld if doing the DP4 fire route. Otherwise, get fire.
Normal Strat
Video: Iggy's Castle - Get Fire Source: dram55 |
Under Fireball
Jumping under the fireball requires a good first jump onto the cage, and well timed jumps after that. It is not recommended for beginners.
Video: Iggy's Castle - Get Fire (Underball) Source: Lambby |
P-switch Jump
The jump off the p-switch is frame perfect without a good visual cue, on top of the fact that throwing the p-switch correctly is quite tricky. This strat is not recommended for RTA.
Video: Iggy's Castle - Small Only (P-switch jump) Source: Lambby |
Lunar Dragon
While it's possible to intentionally take damage and be small for the fence section, staying big skips the 47 frames long shrinking transition.
Briefly release Y when bouncing off of the net koopa to avoid bonking on the wall.
Video: Iggy's Castle - Big, Get Fire Source: Lui |