Difference between revisions of "Morton's Castle"
(Added an alternate strat for room 3 no cape and a description explaining the dry bones spawn for Stephen's) |
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Scraping the wall before the jump into the coin block and onto the dry bones gives enough delay to make this strat consistent | Scraping the wall before the jump into the coin block and onto the dry bones gives enough delay to make this strat consistent | ||
− | {{youtubevideo|url=AE5zOsN2j7o|title=Morton's Castle - No Cape (Alternate Room 3) | + | {{youtubevideo|url=AE5zOsN2j7o|title=Morton's Castle - No Cape (Alternate Room 3)|source=SilverStar6609}} |
== Small Only == | == Small Only == |
Revision as of 18:44, 6 March 2018
Morton's Castle | ||||||||||||||||
← Donut Secret House ~ Vanilla Dome 1 → | ||||||||||||||||
Powerups | ||||||||||||||||
Lunar Dragon | — | |||||||||||||||
Goal Times | ||||||||||||||||
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Contents
Cape Categories
It's easier to spinfly to pick up the springboard, but that can result in the vine block getting hit, which causes extra lag. Make sure to jump before hitting the springboard, as hitting it will cause mario to lose p-speed.
Video: Morton's Castle - Cape Source: Stephen1704 |
No Cape Categories
Safe Strat
Video: Morton's Castle - No Cape (Safe) Source: Stephen1704 |
Fast Spring Throw
To get the dry bones to go to the right, jump out to the right before landing on the last cement block in the vertical climb
Video: Morton's Castle - No Cape (Fast) Source: Stephen1704 |
Alternate Room 3
Scraping the wall before the jump into the coin block and onto the dry bones gives enough delay to make this strat consistent
Video: Morton's Castle - No Cape (Alternate Room 3) Source: SilverStar6609 |
Small Only
Video: Morton's Castle - Small Only Source: Lambby |