Difference between revisions of "Donut Plains 3"
(95 no cape platform boosts strat) |
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== 95 Exit, No Cape == | == 95 Exit, No Cape == | ||
+ | === Normal === | ||
{{youtubevideo|url=TVLsMlf2JOU|title=Donut Plains 3 - No Cape, Yoshi|source=Stephen1704}} | {{youtubevideo|url=TVLsMlf2JOU|title=Donut Plains 3 - No Cape, Yoshi|source=Stephen1704}} | ||
+ | |||
+ | === Fast === | ||
+ | This is half a second faster thanks to the platform boosts. | ||
+ | {{youtubevideo|url=aSx268oK5R8|title=Donut Plains 3 - No Cape, Yoshi (Fast)|source=Lui}} | ||
== No Cape, No Starworld == | == No Cape, No Starworld == |
Revision as of 16:34, 1 March 2018
Donut Plains 3 | ||||||||||||||||
← Donut Plains 2 ~ Donut Plains 4 → | ||||||||||||||||
Powerups | ||||||||||||||||
Lunar Dragon | ||||||||||||||||
Goal Times | ||||||||||||||||
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Contents
Cape Categories
The key to getting the quick takeoff is jumping to the start of the rotating platform, but not spending too much time in the air.
Video: Donut Plains 3 - Cape |
95 Exit, No Cape
Normal
Video: Donut Plains 3 - No Cape, Yoshi Source: Stephen1704 |
Fast
This is half a second faster thanks to the platform boosts.
Video: Donut Plains 3 - No Cape, Yoshi (Fast) Source: Lui |
No Cape, No Starworld
As the fire strats for this stage are quite difficult, some runners choose to stay small for this stage. Any of the small only strats below can be used in this case
Video: Donut Plains 3 - No Cape, Fire Source: Lambby |
Lunar Dragon
Spin Flight
This strat is easier, but loses time to the normal flight strat due to flight speeds.
Video: Donut Plains 3 - Lunar Dragon (Spin Flight) Source: Linkdeadx2 |
Normal Flight
Video: Donut Plains 3 - Lunar Dragon (Cape Flight) Source: ThirdLavaDolphin |
Small Only
Clouds Strat
The jump up to the clouds is luck based, and has a 3/5 chance of success. If missed, use the no cloud strat below.
Video: Donut Plains 3 - Small Only (Clouds) Source: Rezephos |
No Clouds Strat
Video: Donut Plains 3 - Small Only (No Clouds) Source: Rezephos |