Difference between revisions of "Larry's Castle"
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== 95 Exit, No Cape == | == 95 Exit, No Cape == | ||
− | {{ | + | {{youtubevideo|url=8WzVFRHe81s|title=Larry's Castle - No Cape|source=Calco2}} |
== Lunar Dragon == | == Lunar Dragon == |
Revision as of 12:52, 17 July 2017
Larry's Castle | ||||||||||
← Valley Fortress ~ Front Door → | ||||||||||
Powerups | ||||||||||
Lunar Dragon | ||||||||||
Goal Times | ||||||||||
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Contents
Cape Categories
Room 1
Normal Flight
Video: Larry's Castle Room 1 - Cape (Normal Flight) Source: Stephen1704 |
Spin Flight
This strat is slower than the normal flight, and arguably more difficult.
Video: Larry's Castle Room 1 - Cape (Spin Flight) Source: Stephen1704 |
Rooms 2 & 3
Scroll left at the start of room 2 in order to get through the first 2 pencils more easily.
Not scrolling is faster, but ducking under the pencils is much more difficult.
Magikoopas spawns are RNG and can be very inconsistent.
Safe Strat
Video: Larry's Castle Room 2 - Cape (Safe Strat) Source: Stephen1704 |
Fast Strat
It is possible to get through the turn block walls faster, however it is more likely that magikoopa will spawn in a bad position.
Video: Larry's Castle Room 2 - Cape (Fast Strat) Source: Stephen1704 |
Triple Scroll Strat
Video: Larry's Castle Room 2 - Cape (Triple Scroll Strat) Source: Stephen1704 |
95 Exit, No Cape
Video: Larry's Castle - No Cape Source: Calco2 |
Lunar Dragon
Video: Larry's Castle Room 1 - Lunar Dragon Source: Umari0 |