Difference between revisions of "Donut Secret 2"
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== 96 Exit == | == 96 Exit == | ||
If special world is beaten, do a full spinjump to avoid taking damage from the yellow koopa | If special world is beaten, do a full spinjump to avoid taking damage from the yellow koopa | ||
− | {{youtubevideo|url=G_OIw9TDf5I| | + | {{youtubevideo|url=G_OIw9TDf5I|title=Donut Secret 2, Cape, Special Beaten}} |
If special world has not yet been beaten, a few frames can be saved by getting flight sooner | If special world has not yet been beaten, a few frames can be saved by getting flight sooner | ||
− | {{youtubevideo|url=Fq4YT0GDG78| | + | {{youtubevideo|url=Fq4YT0GDG78|title=Donut Secret 2, Cape, No Special|source=Stephen1704}} |
== 95 Exit, No Cape == | == 95 Exit, No Cape == | ||
− | {{youtubevideo|url=cwpDGS9wh7Y| | + | {{youtubevideo|url=cwpDGS9wh7Y|title=Donut Secret 2, No Cape|source=MinionX}} |
{{Levels}} | {{Levels}} | ||
[[Category:Donut Plains]] | [[Category:Donut Plains]] | ||
[[Category:Level]] | [[Category:Level]] |
Revision as of 16:24, 4 March 2017
Donut Secret 2 | ||||||
← Donut Secret 1 ~ Donut Secret House → | ||||||
Powerups | — | |||||
Lunar Dragon | ||||||
Goal Times | ||||||
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96 Exit
If special world is beaten, do a full spinjump to avoid taking damage from the yellow koopa
Video: Donut Secret 2, Cape, Special Beaten |
If special world has not yet been beaten, a few frames can be saved by getting flight sooner
Video: Donut Secret 2, Cape, No Special Source: Stephen1704 |
95 Exit, No Cape
Video: Donut Secret 2, No Cape Source: MinionX |