用語集

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このページはTerminologyの翻訳途中です。ぜひ翻訳にご協力ください。

略語

カテゴリー

略語 正式名称
AC All Castles
NSW No Starworld
ACNC All Castles, No Cape
NCNSW No Cape, No Starworld
11NC 11 Exit, No Cape
ACSO All Castles, Small Only
NSWSO No Starworld, Small Only
Low% Small Only
周回カテゴリー
121 Exit 11 Exit 11周
150 Exit Small Only 10周
960 Exit 96 Exit 10周
900 Exit 90 Exit, Small Only 10周

ワールド

YI
Yoshi's Island: ヨースターとう
DP
Donut Plains: ドーナツへいや
VD
Vanilla Dome: バニラドーム
FoI
Forest of Illusion: まよいのもり
CI
Chocolate Island: チョコレーとう
VoB
Valley of Bowser: まおうクッパのたに
SW
Star World: ネイティブスター
SP
Special World: スペシャルゾーン

その他

IL
Individual Level: コースごとのタイムアタック
RNG
Random Number Generator: 乱数要素、『運ゲー』
TAS
Tool Assisted Speedrun(/Superplay): エミュレータを利用して作られたプレイ動画
GBK
Groovy Boss Kill: スペシャリストのためのコース1でのボスキル
CMBK
Cookie Mountain Boss Kill: せんべいやま コース1でのボスキル
DBK
Double Boss Kill: 上記2つのボスキルを両方成功させること
ARK
Awesome Reznor Kill: マリオスタッフもビックリ コース2でのレゼナー(=ブイブイ)キル

一般用語

減速
While running, pressing left for a short time to slow down. Useful for manipulating enemy spawns or for correcting a jump that went too far.
ホバリング
Tapping jump and immediately regrabbing and holding it to get a low jump but slow falling, resulting in a longer jump.
壁抜け
Falling through or getting stuck any sort of solid platform.
壁つっかかり
When running into a wall at a high speed, and Mario acts as if he were standing on solid ground for a frame. Allows for a wall jump, but also kills P-Speed and spin jumps.
角つっかかり
When running into a corner at the top of a wall, and Mario hits the wall and the floor at the same time. Mario makes it to the platform, but P-Speed is lost. If Mario is going fast enough, he can actually fall through the block.
壁ジャンプ(Wall Jump)
Jumping on the frame(s) Mario is technically standing on solid ground during a wall clip.
階段抜け
When jumping at a shallower angle than the slope at the right place, Mario can fall through the slope.
ヨッシー角抜け
Using Yoshi to easily clip through a solid block. See Yoshi Clips.
ブロック増殖
Abusing bad collision to create extra blocks by hitting them with an item at a particular position.
ウイング
The item that Yoshi can grab to go to a bonus room and end the level prematurely. Usually refers to spawning unintended wings using block dupes. See Wings.
劣化版甲羅ジャンプ
Throwing a shell midair and jumping off of it immediately after. See Shell Jumps.
アイテムスワップ
Allowing Yoshi to eat any sprite in the game by removing the item off of Yoshi's tongue as he is grabbing it.
Cloud
The cloud Lakitu rides around in; usually refers to the item swap that gives you a cloud in your item box. See Cloud.
Orb
The green ? orb at the end of Sunken Ghost Ship. Usually refers to the item swap that gives you an orb in your item box. See Orb.
慣性ジャンプ
Abusing speed mechanics to make Mario move ever-so-slightly faster by releasing right on the D-pad. Can be used to eke out an extra game second on the clock.
ヨッシー2体出し(2個出し)
Block duping a Yoshi block, which causes Yoshi to hatch quickly. Usually used in Yoshi's Island 2 for 11 Exit runs.
エリア51飛行
Abusing speed mechanics to make Mario fly faster by tapping right until Mario is flying as fast as he can. See Flying.
テイクオフメーター維持
Abusing flying mechanics to retain flight after entering a door or pipe.
ドカン大砲飛行
Getting pipe-fly through a cannon pipe in order to fly with a higher speed than normal.
無限上昇
Abusing flying mechanics to stick to a ceiling while flying.
ヨッシー飛行
Abusing flying mechanics to enter the flying state while riding Yoshi.
One Tile Fly
Landing on a single block and taking off again.
Zips/Tornadoes/Smashola
Abusing collision mechanics to quickly move downward by pushing Mario through yellow turn blocks.
コーナーブースト
Using the edge of a block to push Mario slightly forward by moving fast enough upwards. Primarily used in water levels where it can save a frame or so per corner.
Pジャンプ
When Mario lands on a P-switch, he is considered to be on the ground for 1 frame. Pressing jump on this frame allows Mario to jump off of the switch.
Yump
Not a P-switch jump.
鍵ジャンプ
Mario can stand on a key in midair, and jump off it. By pressing Y and B on the same frame, he will regrab the key while jumping, and the process can be repeated arbitrarily. Used in some difficult ROM hack speedruns.
プラットフォームブースト
Moving sprite platforms will push Mario while he runs on them. As such, running on platforms moving in the same direction he is moving saves time (and platforms moving the opposite direction lose time).
食べキャン
Getting hit off of Yoshi while a sprite is on Yoshi's tongue will knock it off his tongue, but also modifies the sprite's interactions.
Double Eat
If two enemies are fed to baby Yoshi in quick succession, an extra one will be counted. This allows baby Yoshi to be fed with as few as 3 enemies (compared to 5 normally). If the counter is already at 4 sprites, and then the player does a double-eat with two more sprites, the last one will not be eaten but will be in a glitched state. This is similar to a tongue-cancel, but unlike tongue-cancelling, all interaction with the glitched sprite is disabled in this case.
二枚舌
If Mario goes through a powerup (or powerdown) animation 1 frame after Yoshi's tongue begins, Yoshi will stick his tongue out a second time, even if the first tongue grabs something. This glitch is used in various boss kills.

技の名前

バブル下抜け
Going under the Podoboo in room 1 of Iggy's Castle.
Dank-Ass Iggy Room
Getting a 282 on the game timer in room 1 of Iggy's Castle without doing Underball.
モートンフライ
Spin flying up room 3 of Morton's Castle.
Fast Red Switch
Hitting the P-switch and getting pipe fly in Red Switch Palace.
Dirty Eerie
Taking off before the two Eeries in Vanilla Ghost House.
Ride of Shame
Riding on the skull rafts in Vanilla Dome 3 without flying past them.
リフトカット
Skipping the 2nd skull raft in Vanilla Dome 3 by performing a very tight spin fly without doing a turnback.
ウンババリフトカット
Skipping the skull raft after the midway point in Vanilla Dome 3 by bouncing off a Blargg.
ヨッシー飛行リフトカット
Completely skipping the skull raft after the midway point in Vanilla Dome 3 by using Yoshi flight.
Vanilla Dode 3
Doing all the fastest strats in Vanilla Dome 3; nicknamed after speedrunner Dodechehedron.
ゴールバー
Getting an unintentional item swap in Star World 3 that results in Baby Yoshi eating the goal tape, making the normal exit unbeatable.
神フラワー
Grabbing the fire flower in Awesome.
Red Block Thing
Taking off from the lowest Red ! Block while getting the secret exit of Vanilla Dome 1.
Getting Mooned/Getting Blocked/Scraping
Flying through a level with obstacles in the air, but losing flight due to crashing into them instead of flying over.
バック・トゥー・ザ・フューチャー
Getting 288 on the game timer in the first room of Ludwig's Castle.
手前角抜け
Yoshi clipping on the left side of the ledge in Forest of Illusion 2.
Dickbutt
The visual cue for jumping in Forest Secret Area.
Dirty Bubble
Taking off before the first bubble in Forest of Illusion 3.
Roy Fly
Flying through the first half of Roy's Castle, skipping the block snake.
Dirty ホール
Taking off before the first hole in Choco-Ghost House.
Cooter Kill
Finishing off Wendy in Wendy's Castle by hitting her the third time while she is sticking out of a pipe upside-down.
テレサテン一体消し
Despawning one of the Boo Rings in Sunken Ghost Ship by manipulating when the Boo Cloud appears.
セクシースライド
Smoothly gliding through the one tile hole in Valley Ghost House by the key and keyhole.
サンドバー
The second room of Valley of Bowser 2.
床抜け
Clipping through the sandbar to save 12 seconds.
床天
Clipping through the sandbar twice to save 18 seconds.
床天天
Clipping through the sandbar three times to save 18.5 seconds.
床天天
Clipping through the sandbar three times, then clipping through the floor in the 3rd room to save 19 seconds.
マント戦のクッパ
The optimal strategy for defeating Bowser by flying in the sky at certain times to hit him as quickly as possible.
鉄球キャンセル
Hitting Bowser while his is preparing the toss a ball, which causes him to not throw it.
クラウドキル
The optimal strategy for defeating Bowser by using the Cloud to skip Bowser's animations.