Difference between revisions of "No Cape, No Starworld - Learning the basics and more - by Schwartz RTA"

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__TOC__
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=Introduction=
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No Cape, No Starworld is the "No Cape" counterpart of No Starworld. The spirit of the category is really simple : we need to beat bowser without using cape and without going through Starworld.
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You can find the category page [https://smwspeedruns.com/95_Exit,_No_Cape here].
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Here are the official rules of the category :
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*Time begins the frame Mario appears in the opening cutscene.
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*This is 2.2 seconds after selecting 1 player game.
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*Time ends on the frame that Peach appears outside of Bowser's Clown Car.
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*No Starworld
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*No Arbitrary Code Execution
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*No Cape
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*No Orb/Cloud
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*Penalties: If a cape is obtained, die as soon as possible without utilizing it.
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For more info on the major glitches that are banned in this category, see : [https://smwspeedruns.com/Orb Orb] ; [https://smwspeedruns.com/Cloud Cloud] and [https://smwspeedruns.com/Unintended_Sprite_Spawning. Unintended Sprite Spawning].
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The main reason for banning those glitches is arbitrary. Runners consider that the run is more interesting that way. Allowing the Orb glitch leads to a lot of backtracking and a lot of lame ways to kill a run (the game can crash for example).
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The penalty rule is more of a race rule but it also helps that the run can be finished even if the player grabs a cape. It's actually pretty rare. The biggest threats are the roulette blocks.
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To end this part, the no ACE rule is pretty common is main categories that are not credit warp. Here's a link just in case you're curious about it : [https://smwspeedruns.com/In_the_6#ACE_Guide ACE]

Revision as of 13:41, 12 November 2023

Contents

Introduction

No Cape, No Starworld is the "No Cape" counterpart of No Starworld. The spirit of the category is really simple : we need to beat bowser without using cape and without going through Starworld.

You can find the category page here.

Here are the official rules of the category :

  • Time begins the frame Mario appears in the opening cutscene.
  • This is 2.2 seconds after selecting 1 player game.
  • Time ends on the frame that Peach appears outside of Bowser's Clown Car.
  • No Starworld
  • No Arbitrary Code Execution
  • No Cape
  • No Orb/Cloud
  • Penalties: If a cape is obtained, die as soon as possible without utilizing it.

For more info on the major glitches that are banned in this category, see : Orb ; Cloud and Unintended Sprite Spawning.

The main reason for banning those glitches is arbitrary. Runners consider that the run is more interesting that way. Allowing the Orb glitch leads to a lot of backtracking and a lot of lame ways to kill a run (the game can crash for example).

The penalty rule is more of a race rule but it also helps that the run can be finished even if the player grabs a cape. It's actually pretty rare. The biggest threats are the roulette blocks.

To end this part, the no ACE rule is pretty common is main categories that are not credit warp. Here's a link just in case you're curious about it : ACE