Difference between revisions of "95 Exit, No Cape - Road to 1:25 - by Schwartz RTA"

From Super Mario World Speedrunning Wiki
Jump to: navigation, search
(Route)
(Individual World Analysis)
Line 52: Line 52:
  
 
==Yoshi's Island and Donut Plains part I==
 
==Yoshi's Island and Donut Plains part I==
 +
 +
{{youtubevideo|url=??|title=95NC+ - YI and DP I analysis|source=Schwartz_RTA}}
 +
  
 
==Star World==
 
==Star World==
 +
 +
{{youtubevideo|url=??|title=95NC+ - Star World analysis|source=Schwartz_RTA}}
 +
  
 
==Special World==
 
==Special World==
 +
 +
{{youtubevideo|url=??|title=95NC+ - Special World analysis|source=Schwartz_RTA}}
 +
  
 
==Donut Plains part II==
 
==Donut Plains part II==
 +
 +
{{youtubevideo|url=??|title=95NC+ - DP II analysis|source=Schwartz_RTA}}
 +
  
 
==Vanilla Dome==
 
==Vanilla Dome==
 +
 +
{{youtubevideo|url=??|title=95NC+ - Vanilla Dome analysis|source=Schwartz_RTA}}
 +
  
 
==Bridge Area==
 
==Bridge Area==
 +
 +
{{youtubevideo|url=??|title=95NC+ - Bridge Area analysis|source=Schwartz_RTA}}
 +
  
 
==Forest of Illusion==
 
==Forest of Illusion==
 +
 +
{{youtubevideo|url=??|title=95NC+ - Forest of Illusion analysis|source=Schwartz_RTA}}
 +
  
 
==Chocolate Island==
 
==Chocolate Island==
 +
 +
{{youtubevideo|url=??|title=95NC+ - Choco Island analysis|source=Schwartz_RTA}}
 +
  
 
==Valley of Bowser==
 
==Valley of Bowser==
 +
 +
{{youtubevideo|url=??|title=95NC+ - Valley of Bowser analysis|source=Schwartz_RTA}}

Revision as of 18:34, 4 November 2022

Introduction

95 Exit, No Cape is the "No Cape" counterpart of 96 Exit. The spirit of the category is really simple : we need to complete all exits available without using cape.

You can find the category page here.

Here are the official rules of the category :

  • Time begins the frame Mario appears in the opening cutscene.
  • This is 2.2 seconds after selecting 1 player game.
  • Time ends on the frame that Peach appears outside of Bowser's Clown Car.
  • Complete every goal possible without a cape (Donut Ghost House, normal exit is not possible)
  • No Arbitrary Code Execution
  • No Cape
  • No Orb/Cloud
  • Penalties: If a cape is obtained, die as soon as possible without utilizing it
  • A post-run "file check" is strongly encouraged, but not required.

Let's break it down.

This category is 95 Exit because the intended way to do Donut Ghost House (Normal) requires cape.

Luckily, this is the exit that leads to Top Secret Area which is a bonus area with powerups and yoshi. It doesn't lock any other exit.

I said "intended way" because there's other ways to get that exit using an Orb and a Cloud from the item box. But this is banned by the rules.

For more info on those glitches, see : Orb ; Cloud and Unintended Sprite Spawning.

The main reason for banning those glitches is arbitrary. Runners consider that the run is more interesting that way. Allowing the Orb glitch leads to a lot of backtracking and a lot of lame ways to kill a run (the game can crash for example).

The penalty rule is more of a race rule but it also helps that the run can be finished even if the player grabs a cape. It's actually pretty rare. The biggest threats are the roulette blocks.

To end this part, the no ACE rule is pretty common is main categories that are not credit warp. Here's a link just in case you're curious about it : ACE

Route

We have access to different routes in this category. They are all explained here : Routes.

This is a tutorial for advanced players, so the route to follow in this is the CMBK route. The CMBK route is almost the same as the Early Special Route except that we're doing Star World 3 (Normal) after Soda lake instead of doing it after Star World 2 (Secret). The main reason is that you can obtain a backup powerup by getting the goal holding the silver p-switch. That is relevant if you go for CMBK (See : CMBK).

Video: 95NC - CMBK Route analysis Source: Schwartz_RTA

Individual World Analysis

In this section, we're going to analyze every part of the run.

We're gonna use video tutorials for that because there is a lot to cover.

None of the video are going to be edited, so take it as if it was a course at university.

Yoshi's Island and Donut Plains part I

Video: 95NC+ - YI and DP I analysis Source: Schwartz_RTA


Star World

Video: 95NC+ - Star World analysis Source: Schwartz_RTA


Special World

Video: 95NC+ - Special World analysis Source: Schwartz_RTA


Donut Plains part II

Video: 95NC+ - DP II analysis Source: Schwartz_RTA


Vanilla Dome

Video: 95NC+ - Vanilla Dome analysis Source: Schwartz_RTA


Bridge Area

Video: 95NC+ - Bridge Area analysis Source: Schwartz_RTA


Forest of Illusion

Video: 95NC+ - Forest of Illusion analysis Source: Schwartz_RTA


Chocolate Island

Video: 95NC+ - Choco Island analysis Source: Schwartz_RTA


Valley of Bowser

Video: 95NC+ - Valley of Bowser analysis Source: Schwartz_RTA