Sprites
Sprites are any entity that interacts with Mario (standard), shoots regular sprites (shooters), and starts a behaviour in the level (generators). This page contains normal sprites, but there is also extended, minor extended, cluster, overworld, bounce, smoke, score, coin, player, and quake.
ID | Name | Image | Position/Extra Bit Variants | Type and GFX page |
---|---|---|---|---|
00 | Green Koopa Troopa without shell | Standard (GFX00/01) | ||
01 | Red Koopa Troopa without shell | Standard (GFX00/01) | ||
02 | Blue Koopa Troopa without shell | Standard (GFX00/01) | ||
03 | Yellow Koopa Troopa without shell | Standard (GFX00/01) | ||
04 | Green Koopa Troopa | Standard (GFX00/01) | ||
05 | Red Koopa Troopa | Standard (GFX00/01) | ||
06 | Blue Koopa Troopa | Standard (GFX00/01) | ||
07 | Yellow Koopa Troopa | Standard (GFX00/01) | ||
08 | Green Koopa Troopa flying left | Standard (GFX00/01) | ||
09 | Green Koopa Troopa bouncing | File:Sprite 09 b.png | High/Low Bouncing (Y&1) | Standard (GFX00/01) |
0A | Red Koopa Troopa flying vertically | Standard (GFX00/01) | ||
0B | Red Koopa Troopa flying horizontally | Standard (GFX00/01) | ||
0C | Yellow Koopa Troopa with wings | Standard (GFX00/01) | ||
0D | Bob-Omb | Tileset-specific (GFX02) | ||
0E | Keyhole | Standard (GFX01) | ||
0F | Goomba | Standard (GFX01) | ||
10 | Bouncing Goomba with wings | Standard (GFX00/01) | ||
11 | Buzzy Beetle | Tileset-specific (GFX04) | ||
12 | Unused | N/A | ||
13 | Spiny | Tileset-specific (GFX02) | ||
14 | Spiny falling | Tileset-specific (GFX02) | ||
15 | Cheep Cheep swimming horizontally | Tileset-specific (GFX13) | ||
16 | Cheep Cheep swimming vertically | Tileset-specific (GFX13) | ||
17 | Cheep Cheep flying | Tileset-specific (GFX13) | ||
18 | Cheep Cheep jumping to surface | Tileset-specific (GFX13) | ||
19 | Display text from level message 1 | Special/Generator | ||
1A | Classic Piranha Plant | Standard | ||
1B | Bouncing Football in place. | Tileset-specific (GFX04, 0E) | ||
1C | Bullet Bill | Standard (GFX01) | ||
1D | Hopping flame | Tileset-specific (GFX02) | ||
1E | Lakitu | Normal/Fishing (X&1) | Tileset-specific (GFX02/13) | |
1F | Magikoopa | Tileset-specific (GFX03) | ||
20 | Magikoopa's magic | Tileset-specific (GFX03) | ||
21 | Moving coin | Standard (GFX01) | ||
22 | Green vertical net Koopa | Below/Above Net (X&1) | Tileset-specific (GFX12) | |
23 | Red vertical net Koopa | Below/Above Net (X&1) | Tileset-specific (GFX12) | |
24 | Green horizontal net Koopa | Below/Above Net (X&1) | Tileset-specific (GFX12) | |
25 | Red horizontal net Koopa | Below/Above Net (X&1) | Tileset-specific (GFX12) | |
26 | Thwomp | Tileset-specific (GFX03) | ||
27 | Thwimp | Tileset-specific (GFX03) | ||
28 | Big Boo | Tileset-specific (GFX11) | ||
29 | Koopa Kid | X=12, Which Koopaling (Y=0..6) | Tileset-specific | |
2A | Upside-down Piranha Plant | Tileset-specific (GFX04) | ||
2B | Sumo Brother's lightning | Tileset-specific (GFX09) | ||
2C | Yoshi egg | Red/Blue/Yellow/Blue (X&3) | Tileset-specific (GFX13) | |
2D | Baby Yoshi | Standard | ||
2E | Spike Top | Tileset-specific (GFX04) | ||
2F | Portable springboard | Standard (GFX00) | ||
30 | Dry Bones that throws bones | Tileset-specific (GFX12/03) | ||
31 | Bony Beetle | Tileset-specific (GFX03) | ||
32 | Dry Bones that stays on ledges | Tileset-specific (GFX12, see note) | ||
33 | Podoboo/vertical fireball | Tileset-specific (GFX03, 04, or 0E) | ||
34 | Boss fireball | Tileset-specific (GFX24) | ||
35 | Yoshi | Standard | ||
36 | Unused | N/A | ||
37 | Boo | Tileset-specific (GFX11) | ||
38 | Eerie that moves straight | Tileset-specific (GFX06/11) | ||
39 | Eerie that moves in a wave | Tileset-specific (GFX06/11) | ||
3A | Urchin that moves a fixed distance | Vertical/Horizontal (X&1) | Tileset-specific (GFX06) | |
3B | Urchin that moves between walls | Vertical/Horizontal (X&1) | Tileset-specific (GFX06) | |
3C | Urchin that follows walls | Counter-clockwise/Clockwise (X&1) | Tileset-specific (GFX06) | |
3D | Rip Van Fish | Tileset-specific (GFX06) | ||
3E | P-switch | Blue/Silver (X&1) | Standard (GFX00/01) | |
3F | Para-Goomba | Tileset-specific (GFX02) | ||
40 | Para-Bomb | Tileset-specific (GFX02) | ||
41 | Dolphin that swims and jumps in one direction | Tileset-specific (GFX06) | ||
42 | Dolphin that swims and jumps back and forth | Tileset-specific (GFX06) | ||
43 | Dolphin that swims and jumps up and down | Tileset-specific (GFX06) | ||
44 | Torpedo Ted | Tileset-specific (GFX06) | ||
45 | Directional coins | Standard (GFX01) | ||
46 | Diggin' Chuck | Tileset-specific (GFX13/05) | ||
47 | Swimming/jumping fish | Tileset-specific (GFX13) | ||
48 | Diggin' Chuck's rock | Tileset-specific (GFX05) | ||
49 | Growing/shrinking pipe | Tileset-specific (GFX02) | ||
4A | Goal Point Question Sphere | Tileset-specific (GFX05) | ||
4B | Pipe-dwelling Lakitu | Tileset-specific (GFX02) | ||
4C | Exploding block | Cheep Cheep/Goomba/Shell-less Koopa/Koopa (X&3) | Standard (GFX00/01) or tileset-specific (GFX13) | |
4D | Monty Mole, ground-dwelling | Following/Hopping (X&1) | Tileset-specific (GFX09) | |
4E | Monty Mole, ledge-dwelling | Following/Hopping (X&1) | Tileset-specific (GFX09) | |
4F | Jumping Piranha Plant | Standard (GFX01) | ||
50 | Jumping Piranha Plant that spits fireballs | Standard (GFX00/01) | ||
51 | Ninji | Tileset-specific (GFX0E) | ||
52 | Moving hole in ghost house ledge | Tileset-specific (GFX11) | ||
53 | Throw block sprite | Standard (GFX00) | ||
54 | Revolving door for climbing net | Tileset-specific (GFX12) | ||
55 | Checkerboard platform, horizontal | Tileset-specific (GFX05) | ||
56 | Flying rock platform, horizontal | Tileset-specific (GFX05) | ||
57 | Checkerboard platform, vertical | Tileset-specific (GFX05) | ||
58 | Flying rock platform, vertical | Tileset-specific (GFX05) | ||
59 | Turn block bridge, horizontal and vertical | Standard (GFX00) | ||
5A | Turn block bridge, horizontal | Standard (GFX00) | ||
5B | Floating brown platform | Tileset-specific (GFX12, 13) | ||
5C | Floating checkerboard platform | Tileset-specific (GFX05) | ||
5D | Small orange floating platform | Tileset-specific (GFX05) | ||
5E | Large orange floating platform | Tileset-specific (GFX05) | ||
5F | Swinging brown platform | Tileset-specific (GFX05) | ||
60 | Flat switch palace switch | Tileset-specific (GFX0D) | ||
61 | Floating skulls | Tileset-specific (GFX04) | ||
62 | Brown line-guided platform | Tileset-specific (GFX12, 13) | ||
63 | Brown/checkered line-guided platform | Brown/Checkered (X&1) | Tileset-specific (GFX12, 13 or 05) | |
64 | Line-guided rope mechanism | Sprite Memory, Long/Short (X&1) | Tileset-specific (GFX05) | |
65 | Chainsaw (line-guided) | Right & Down/Left & Up (X&1) | Tileset-specific (GFX05) | |
66 | Upside-down chainsaw (line-guided) | Right & Down/Left & Up (X&1) | Tileset-specific (GFX05) | |
67 | Grinder, line-guided | Right & Down/Left & Up (X&1) | Tileset-specific (GFX12) | |
68 | Fuzzy, line-guided | Right & Down/Left & Up (X&1) | Tileset-specific (GFX05) | |
69 | Unused | N/A | ||
6A | Coin game cloud | Tileset-specific (GFX13) | ||
6B | Wall springboard (left wall) | Standard (GFX00) | ||
6C | Wall springboard (right wall) | Standard (GFX00) | ||
6D | Invisible solid block | Standard (no GFX) | ||
6E | Dino-Rhino | Tileset-specific (GFX23) | ||
6F | Dino-Torch | Tileset-specific (GFX23) | ||
70 | Pokey | Tileset-specific (GFX09) | ||
71 | Super Koopa with red cape | Tileset-specific (GFX09) | ||
72 | Super Koopa with yellow cape | Tileset-specific (GFX09) | ||
73 | Super Koopa on the ground | Flashing/Yellow (X&1) | Tileset-specific (GFX09) | |
74 | Mushroom | Standard (GFX00) | ||
75 | Flower | Standard (GFX00) | ||
76 | Star | Standard (GFX00) | ||
77 | Feather | Standard (GFX00) | ||
78 | 1-Up mushroom | Standard (GFX00) | ||
79 | Growing vine | Standard (GFX01) | ||
7A | Firework | Tileset-specific (GFX24/22) | ||
7B | Goal tape | Normal/Secret (Extra Bit) | Standard (GFX01) | |
7C | Peach (after Bowser fight) | Tileset-specific (GFX22) | ||
7D | P-Balloon | Tileset-specific (GFX02, 0E) | ||
7E | Flying red coin | Standard (GFX00/01) | ||
7F | Flying golden mushroom | Standard (GFX00/01) | ||
80 | Key | Standard (GFX01) | ||
81 | Changing item | Standard (GFX00) | ||
82 | Bonus game sprite | Standard (GFX00) | ||
83 | Flying question block that flies left | Coin/Flower/Feather/1-up (X&3) | Standard (GFX00/01) | |
84 | Flying question block that flies back and forth | Coin/Flower/Feather/1-up (X&3) | Standard (GFX00/01) | |
85 | Unused | N/A | ||
86 | Wiggler | Tileset-specific (GFX02) | ||
87 | Lakitu's cloud | Tileset-specific (GFX13) | ||
88 | Winged cage (unused) | ??? | ||
89 | Layer 3 Smash | Special/Generator | ||
8A | Yoshi's House bird | Tileset-specific (GFX0F) | ||
8B | Puff of smoke from Yoshi's House | Tileset-specific (GFX0F) | ||
8C | Side exit enabler | Fireplace/No Fire (X&1) | Standard or tileset-specific (GFX0F) | |
8D | Ghost house exit sign and door | Tileset-specific (GFX0F) | ||
8E | Invisible "Warp Hole" | Standard (no GFX) | ||
8F | Scale platforms | Close/Far (X&1) | Tileset-specific (GFX05) | |
90 | Large green gas bubble | Tileset-specific (GFX11) | ||
91 | Chargin' Chuck | Tileset-specific (GFX13) | ||
92 | Splittin' Chuck | Tileset-specific (GFX13) | ||
93 | Bouncin' Chuck | Tileset-specific (GFX13) | ||
94 | Whistlin' Chuck | Super Koopas/Rip Van Fish (X&1) | Tileset-specific (GFX13/06, 13/09) | |
95 | Chargin' Chuck | Tileset-specific (GFX13) | ||
96 | Unused | Tileset-specific (GFX13) | ||
97 | Puntin' Chuck | Tileset-specific (GFX13/04, 13/0E) | ||
98 | Pitchin' Chuck | 2/4/6/5 Balls (X&3) | Tileset-specific (GFX13/09, 13/0E) | |
99 | Volcano Lotus | Tileset-specific (GFX09) | ||
9A | Sumo Brother | Tileset-specific (GFX09) | ||
9B | Amazing Flying Hammer Brother | Tileset-specific (GFX13) | ||
9C | Flying gray blocks for Hammer Brother | Standard (GFX00/01) | ||
9D | Sprite in a bubble | Goomba/Bob-omb/Cheep Cheep/Mushroom (X&3) | Tileset-specific (GFX02 and sometimes 13) | |
9E | Ball 'n' Chain | Clockwise/Counter-clockwise (X&1) | Tileset-specific (GFX03) | |
9F | Banzai Bill | Tileset-specific (GFX20) | ||
A0 | Bowser battle activator | Tileset-specific | ||
A1 | Bowser's "bowling ball" | Tileset-specific (GFX24) | ||
A2 | Mecha-Koopa | Tileset-specific (GFX24) | ||
A3 | Rotating gray platform | Clockwise/Counter-clockwise (X&1) | Tileset-specific (GFX12/05, 13/05) | |
A4 | Floating spike ball | Slow/Fast (X&1) | Tileset-specific (GFX05) | |
A5 | Wall-following Sparky/Fuzzy | Left/Right (X&1) | Tileset-specific (GFX05 or 12) | |
A6 | Hothead | Left/Right (X&1) | Tileset-specific (GFX12) | |
A7 | Iggy's ball projectile | Tileset-specific | ||
A8 | Blargg | Tileset-specific (GFX04) | ||
A9 | Reznor | Tileset-specific (GFX25) | ||
AA | Fishbone | Tileset-specific (GFX03) | ||
AB | Rex | Tileset-specific (GFX20) | ||
AC | Wooden spike pointing down | Tileset-specific (GFX12) | ||
AD | Wooden spike pointing up | Up/Down First (X&1) | Tileset-specific (GFX12) | |
AE | Fishin' Boo | Tileset-specific (GFX06/11) | ||
AF | Boo Block | Tileset-specific (GFX11) | ||
B0 | Reflecting stream of Boo Buddies | Tileset-specific (GFX11) | ||
B1 | Creating/eating block | Creating/Eating (X&1) | Standard (GFX00) | |
B2 | Falling spike | Tileset-specific (GFX03) | ||
B3 | Bowser statue fireball | Tileset-specific (GFX12) | ||
B4 | Grinder that moves on the ground | Tileset-specific (GFX12) | ||
B5 | Unused | Tileset-specific (GFX24) | ||
B6 | Reflecting fireball | Tileset-specific (GFX03) | ||
B7 | Carrot Top Lift, upper right | Tileset-specific (GFX20) | ||
B8 | Carrot Top Lift, upper left | Tileset-specific (GFX20) | ||
B9 | Info Box | Message 1/Message 2 (X&1) | Standard (GFX01) | |
BA | Timed Lift | 4 Seconds/1 Second (X&1) | Tileset-specific (GFX20) | |
BB | Moving castle block | Tileset-specific (GFX03) | ||
BC | Bowser statue | Normal/Fire/Leaping/Fire (X&3) | Tileset-specific (GFX12) | |
BD | Sliding Koopa | Standard (GFX00/01) | ||
BE | Swooper | Tileset-specific (GFX04) | ||
BF | Mega Mole | Tileset-specific (GFX20) | ||
C0 | Sinking gray platform on lava | Tileset-specific (GFX05) | ||
C1 | Flying gray turn blocks | Up/Down First (X&1) | Standard (GFX00/01) | |
C2 | Blurp | Tileset-specific (GFX06) | ||
C3 | Porcu-Puffer | Tileset-specific (GFX06) | ||
C4 | Gray platform that falls | Tileset-specific (GFX12, 13) | ||
C5 | Big Boo Boss | Tileset-specific (GFX11) | ||
C6 | Spotlight/dark room sprite | Tileset-specific (GFX0E) | ||
C7 | Invisible mushroom | Standard (GFX00) | ||
C8 | Light switch for dark room | Standard (GFX00) | ||
C9 | Bullet Bill shooter | Special/Generator (GFX01) | ||
CA | Torpedo Ted launcher | Special/Generator (GFX06) | ||
CB | Eerie generator | Special/Generator (GFX06/11) | ||
CC | Para-Goomba generator | Special/Generator (GFX02) | ||
CD | Para-Bomb generator | Special/Generator (GFX02) | ||
CE | Para-Goomba and Para-Bomb generator | Special/Generator (GFX02) | ||
CF | Dolphin generator (left) | Special/Generator (GFX06) | ||
D0 | Dolphin generator (right) | Special/Generator (GFX06) | ||
D1 | Flying fish generator | Special/Generator (GFX13) | ||
D2 | Turn Off Generator 2 | Special/Generator | ||
D3 | Super Koopa generator | Special/Generator (GFX09) | ||
D4 | Bubbled sprite generator | Special/Generator (GFX02) | ||
D5 | Bullet Bill generator (GFX01) | Special/Generator | ||
D6 | Multidirectional Bullet Bill generator | Special/Generator (GFX05) | ||
D7 | Multidirectional diagonal Bullet Bill generator | Special/Generator (GFX05) | ||
D8 | Bowser statue fire generator | Special/Generator (GFX12) | ||
D9 | Turn Off Generators | Special/Generator | ||
DA | Green Koopa shell | Standard (GFX01) | ||
DB | Red Koopa shell | Standard (GFX01) | ||
DC | Blue Koopa shell | Standard (GFX01) | ||
DD | Yellow Koopa shell | Standard (GFX01) | ||
DE | Group of 5 wave-moving Eeries | Tileset-specific (GFX11) | ||
DF | Green Para-Koopa shell | Standard (GFX01) | ||
E0 | 3 rotating gray platforms | Clockwise/Counter-clockwise (X&1) | Tileset-specific (GFX05) | |
E1 | Boo Ceiling | Special/Generator (GFX11) | ||
E2 | Boo Ring moving counterclockwise | Tileset-specific (GFX11) | ||
E3 | Boo Ring moving clockwise | Tileset-specific (GFX11) | ||
E4 | Swooper Death Bat Ceiling | Special/Generator (GFX04, see note) | ||
E5 | Appearing/disappearing Boos | Special/Generator (GFX11) | ||
E6 | Background candle flames | Special/Generator (GFX03) | ||
E7 | Unused | Special/Generator | ||
E8 | Special auto-scroll command | Type (Extra Bit) | Special/Generator | |
E9 | Layer 2 Smash | Type (Extra Bit) | Special/Generator | |
EA | Layer 2 scrolling command | Type (Extra Bit) | Special/Generator | |
EB | Unused | Special/Generator | ||
EC | Unused | Special/Generator | ||
ED | Layer 2 Falls | Special/Generator | ||
EE | Unused | Special/Generator | ||
EF | Layer 2 sideways-scrolling command | Type (Extra Bit) | Special/Generator | |
F0 | Unused | Special/Generator | ||
F1 | Unused | Special/Generator | ||
F2 | Layer 2 on/off switch controller | Special/Generator | ||
F3 | Standard auto-scroll command | Type (Extra Bit) | Special/Generator | |
F4 | Fast background scroll | Special/Generator | ||
F5 | Layer 2 sink command | Type (Extra Bit) | Special/Generator | |
F6 | Unused | N/A | ||
F7 | Unused | N/A | ||
F8 | Unused | N/A | ||
F9 | Unused | N/A | ||
FA | Unused | N/A | ||
FB | Unused | N/A | ||
FC | Unused | N/A | ||
FD | Unused | N/A | ||
FE | Unused | N/A | ||
FF | Unused | N/A |