Difference between revisions of "Sprites"
Brunovalads (talk | contribs) (Create Sprites page) |
Brunovalads (talk | contribs) (Added images and removed notes) |
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
− | ! ID !! Name !! Type and GFX page | + | ! ID !! Name !! Image !! Type and GFX page |
|- | |- | ||
− | |00 | + | | 00 || Green Koopa Troopa without shell || {{Sprite|id=00|notext=y}} || Standard (GFX00/01) |
− | |Green Koopa Troopa without shell | ||
− | |Standard (GFX00/01) | ||
− | |||
|- | |- | ||
− | |01 | + | | 01 || Red Koopa Troopa without shell || {{Sprite|id=01|notext=y}} || Standard (GFX00/01) |
− | |Red Koopa Troopa without shell | ||
− | |Standard (GFX00/01) | ||
− | |||
|- | |- | ||
− | |02 | + | | 02 || Blue Koopa Troopa without shell || {{Sprite|id=02|notext=y}} || Standard (GFX00/01) |
− | |Blue Koopa Troopa without shell | ||
− | |Standard (GFX00/01) | ||
− | |||
|- | |- | ||
− | |03 | + | | 03 || Yellow Koopa Troopa without shell || {{Sprite|id=03|notext=y}} || Standard (GFX00/01) |
− | |Yellow Koopa Troopa without shell | ||
− | |Standard (GFX00/01) | ||
− | |||
|- | |- | ||
− | |04 | + | | 04 || Green Koopa Troopa || {{Sprite|id=04|notext=y}} || Standard (GFX00/01) |
− | |Green Koopa Troopa | ||
− | |Standard (GFX00/01) | ||
− | |||
|- | |- | ||
− | |05 | + | | 05 || Red Koopa Troopa || {{Sprite|id=05|notext=y}} || Standard (GFX00/01) |
− | |Red Koopa Troopa | ||
− | |Standard (GFX00/01) | ||
− | |||
|- | |- | ||
− | |06 | + | | 06 || Blue Koopa Troopa || {{Sprite|id=06|notext=y}} || Standard (GFX00/01) |
− | |Blue Koopa Troopa | ||
− | |Standard (GFX00/01) | ||
− | |||
|- | |- | ||
− | |07 | + | | 07 || Yellow Koopa Troopa || {{Sprite|id=07|notext=y}} || Standard (GFX00/01) |
− | |Yellow Koopa Troopa | ||
− | |Standard (GFX00/01) | ||
− | |||
|- | |- | ||
− | |08 | + | | 08 || Green Koopa Troopa flying left || {{Sprite|id=08|notext=y}} || Standard (GFX00/01) |
− | |Green Koopa Troopa flying left | ||
− | |Standard (GFX00/01) | ||
− | |||
|- | |- | ||
− | |09 | + | | 09 || Green Koopa Troopa bouncing || {{Sprite|id=09|notext=y}} || Standard (GFX00/01) |
− | |Green Koopa Troopa bouncing | ||
− | |Standard (GFX00/01) | ||
− | |||
|- | |- | ||
− | |0A | + | | 0A || Red Koopa Troopa flying vertically || {{Sprite|id=0A|notext=y}} || Standard (GFX00/01) |
− | |Red Koopa Troopa flying vertically | ||
− | |Standard (GFX00/01) | ||
− | |||
|- | |- | ||
− | |0B | + | | 0B || Red Koopa Troopa flying horizontally || {{Sprite|id=0B|notext=y}} || Standard (GFX00/01) |
− | |Red Koopa Troopa flying horizontally | ||
− | |Standard (GFX00/01) | ||
− | |||
|- | |- | ||
− | |0C | + | | 0C || Yellow Koopa Troopa with wings || {{Sprite|id=0C|notext=y}} || Standard (GFX00/01) |
− | |Yellow Koopa Troopa with wings | ||
− | |Standard (GFX00/01) | ||
− | |||
|- | |- | ||
− | |0D | + | | 0D || Bob-Omb || {{Sprite|id=0D|notext=y}} || Tileset-specific (GFX02) |
− | |Bob-Omb | ||
− | |Tileset-specific (GFX02) | ||
− | |||
|- | |- | ||
− | |0E | + | | 0E || Keyhole || {{Sprite|id=0E|notext=y}} || Standard (GFX01) |
− | |Keyhole | ||
− | |Standard (GFX01) | ||
− | |||
|- | |- | ||
− | |0F | + | | 0F || Goomba || {{Sprite|id=0F|notext=y}} || Standard (GFX01) |
− | |Goomba | ||
− | |Standard (GFX01) | ||
− | |||
|- | |- | ||
− | |10 | + | | 10 || Bouncing Goomba with wings || {{Sprite|id=10|notext=y}} || Standard (GFX00/01) |
− | |Bouncing Goomba with wings | ||
− | |Standard (GFX00/01) | ||
− | |||
|- | |- | ||
− | |11 | + | | 11 || Buzzy Beetle || {{Sprite|id=11|notext=y}} || Tileset-specific (GFX04) |
− | |Buzzy Beetle | ||
− | |Tileset-specific (GFX04) | ||
− | |||
|- | |- | ||
− | |12 | + | | 12 || Unused || {{Sprite|id=12|notext=y}} || N/A |
− | |Unused | ||
− | |N/A | ||
− | |||
|- | |- | ||
− | |13 | + | | 13 || Spiny || {{Sprite|id=13|notext=y}} || Tileset-specific (GFX02) |
− | |Spiny | ||
− | |Tileset-specific (GFX02) | ||
− | |||
|- | |- | ||
− | |14 | + | | 14 || Spiny falling || {{Sprite|id=14|notext=y}} || Tileset-specific (GFX02) |
− | |Spiny falling | ||
− | |Tileset-specific (GFX02) | ||
− | |||
|- | |- | ||
− | |15 | + | | 15 || Cheep Cheep swimming horizontally || {{Sprite|id=15|notext=y}} || Tileset-specific (GFX13) |
− | |Cheep Cheep swimming horizontally | ||
− | |Tileset-specific (GFX13) | ||
− | |||
|- | |- | ||
− | |16 | + | | 16 || Cheep Cheep swimming vertically || {{Sprite|id=16|notext=y}} || Tileset-specific (GFX13) |
− | |Cheep Cheep swimming vertically | ||
− | |Tileset-specific (GFX13) | ||
− | |||
|- | |- | ||
− | |17 | + | | 17 || Cheep Cheep flying || {{Sprite|id=17|notext=y}} || Tileset-specific (GFX13) |
− | |Cheep Cheep flying | ||
− | |Tileset-specific (GFX13) | ||
− | |||
|- | |- | ||
− | |18 | + | | 18 || Cheep Cheep jumping to surface || {{Sprite|id=18|notext=y}} || Tileset-specific (GFX13) |
− | |Cheep Cheep jumping to surface | ||
− | |Tileset-specific (GFX13) | ||
− | |||
|- | |- | ||
− | |19 | + | | 19 || Display text from level message 1 || {{Sprite|id=19|notext=y}} || Special/Generator |
− | |Display text from level message 1 | ||
− | |Special/Generator | ||
− | |||
|- | |- | ||
− | |1A | + | | 1A || Classic Piranha Plant || {{Sprite|id=1A|notext=y}} || Standard |
− | |Classic Piranha Plant | ||
− | | | ||
− | | | ||
|- | |- | ||
− | |1B | + | | 1B || Bouncing Football in place. || {{Sprite|id=1B|notext=y}} || Tileset-specific (GFX04, 0E) |
− | |Bouncing Football in place. | ||
− | |Tileset-specific (GFX04, 0E) | ||
− | |||
|- | |- | ||
− | |1C | + | | 1C || Bullet Bill || {{Sprite|id=1C|notext=y}} || Standard (GFX01) |
− | |Bullet Bill | ||
− | |Standard (GFX01) | ||
− | |||
|- | |- | ||
− | |1D | + | | 1D || Hopping flame || {{Sprite|id=1D|notext=y}} || Tileset-specific (GFX02) |
− | |Hopping flame | ||
− | |Tileset-specific (GFX02) | ||
− | |||
|- | |- | ||
− | |1E | + | | 1E || Lakitu || {{Sprite|id=1E|notext=y}} || Tileset-specific (GFX02/13) |
− | |Lakitu | ||
− | |Tileset-specific (GFX02/13) | ||
− | |||
|- | |- | ||
− | |1F | + | | 1F || Magikoopa || {{Sprite|id=1F|notext=y}} || Tileset-specific (GFX03) |
− | |Magikoopa | ||
− | |Tileset-specific (GFX03) | ||
− | |||
|- | |- | ||
− | |20 | + | | 20 || Magikoopa's magic || {{Sprite|id=20|notext=y}} || Tileset-specific (GFX03) |
− | |Magikoopa's magic | ||
− | |Tileset-specific (GFX03) | ||
− | |||
|- | |- | ||
− | |21 | + | | 21 || Moving coin || {{Sprite|id=21|notext=y}} || Standard (GFX01) |
− | |Moving coin | ||
− | |Standard (GFX01) | ||
− | |||
|- | |- | ||
− | |22 | + | | 22 || Green vertical net Koopa || {{Sprite|id=22|notext=y}} || Tileset-specific (GFX12) |
− | |Green vertical net Koopa | ||
− | |Tileset-specific (GFX12) | ||
− | |||
|- | |- | ||
− | |23 | + | | 23 || Red vertical net Koopa || {{Sprite|id=23|notext=y}} || Tileset-specific (GFX12) |
− | |Red vertical net Koopa | ||
− | |Tileset-specific (GFX12) | ||
− | |||
|- | |- | ||
− | |24 | + | | 24 || Green horizontal net Koopa || {{Sprite|id=24|notext=y}} || Tileset-specific (GFX12) |
− | |Green horizontal net Koopa | ||
− | |Tileset-specific (GFX12) | ||
− | |||
|- | |- | ||
− | |25 | + | | 25 || Red horizontal net Koopa || {{Sprite|id=25|notext=y}} || Tileset-specific (GFX12) |
− | |Red horizontal net Koopa | ||
− | |Tileset-specific (GFX12) | ||
− | |||
|- | |- | ||
− | |26 | + | | 26 || Thwomp || {{Sprite|id=26|notext=y}} || Tileset-specific (GFX03) |
− | |Thwomp | ||
− | |Tileset-specific (GFX03) | ||
− | |||
|- | |- | ||
− | |27 | + | | 27 || Thwimp || {{Sprite|id=27|notext=y}} || Tileset-specific (GFX03) |
− | |Thwimp | ||
− | |Tileset-specific (GFX03) | ||
− | |||
|- | |- | ||
− | |28 | + | | 28 || Big Boo || {{Sprite|id=28|notext=y}} || Tileset-specific (GFX11) |
− | |Big Boo | ||
− | |Tileset-specific (GFX11) | ||
− | |||
|- | |- | ||
− | |29 | + | | 29 || Koopa Kid || {{Sprite|id=29|notext=y}} || Tileset-specific |
− | |Koopa Kid | ||
− | |Tileset-specific | ||
− | |||
|- | |- | ||
− | |2A | + | | 2A || Upside-down Piranha Plant || {{Sprite|id=2A|notext=y}} || Tileset-specific (GFX04) |
− | |Upside-down Piranha Plant | ||
− | |Tileset-specific (GFX04 | ||
− | |||
|- | |- | ||
− | |2B | + | | 2B || Sumo Brother's lightning || {{Sprite|id=2B|notext=y}} || Tileset-specific (GFX09) |
− | |Sumo Brother's lightning | ||
− | |Tileset-specific (GFX09) | ||
− | |||
|- | |- | ||
− | |2C | + | | 2C || Yoshi egg || {{Sprite|id=2C|notext=y}} || Tileset-specific (GFX13) |
− | |Yoshi egg | ||
− | |Tileset-specific (GFX13) | ||
− | |||
|- | |- | ||
− | |2D | + | | 2D || Baby Yoshi || {{Sprite|id=2D|notext=y}} || Standard |
− | |Baby Yoshi | ||
− | |Standard | ||
− | |||
|- | |- | ||
− | |2E | + | | 2E || Spike Top || {{Sprite|id=2E|notext=y}} || Tileset-specific (GFX04) |
− | |Spike Top | ||
− | |Tileset-specific (GFX04) | ||
− | |||
|- | |- | ||
− | |2F | + | | 2F || Portable springboard || {{Sprite|id=2F|notext=y}} || Standard (GFX00) |
− | |Portable springboard | ||
− | |Standard (GFX00) | ||
− | |||
|- | |- | ||
− | |30 | + | | 30 || Dry Bones that throws bones || {{Sprite|id=30|notext=y}} || Tileset-specific (GFX12/03) |
− | |Dry Bones that throws bones | ||
− | |Tileset-specific (GFX12/03) | ||
− | |||
|- | |- | ||
− | |31 | + | | 31 || Bony Beetle || {{Sprite|id=31|notext=y}} || Tileset-specific (GFX03) |
− | |Bony Beetle | ||
− | |Tileset-specific (GFX03) | ||
− | |||
|- | |- | ||
− | |32 | + | | 32 || Dry Bones that stays on ledges || {{Sprite|id=32|notext=y}} || Tileset-specific (GFX12, see note) |
− | |Dry Bones that stays on ledges | ||
− | |Tileset-specific (GFX12, see note) | ||
− | |||
|- | |- | ||
− | |33 | + | | 33 || Podoboo/vertical fireball || {{Sprite|id=33|notext=y}} || Tileset-specific (GFX03, 04, or 0E) |
− | |Podoboo/vertical fireball | ||
− | |Tileset-specific (GFX03, 04, or 0E) | ||
− | |||
|- | |- | ||
− | |34 | + | | 34 || Boss fireball || {{Sprite|id=34|notext=y}} || Tileset-specific (GFX24) |
− | |Boss fireball | ||
− | |Tileset-specific (GFX24) | ||
− | |||
|- | |- | ||
− | |35 | + | | 35 || Yoshi || {{Sprite|id=35|notext=y}} || Standard |
− | |Yoshi | ||
− | |Standard | ||
− | |||
|- | |- | ||
− | |36 | + | | 36 || Unused || {{Sprite|id=36|notext=y}} || N/A |
− | |Unused | ||
− | |N/A | ||
− | |||
|- | |- | ||
− | |37 | + | | 37 || Boo || {{Sprite|id=37|notext=y}} || Tileset-specific (GFX11) |
− | |Boo | ||
− | |Tileset-specific (GFX11) | ||
− | |||
|- | |- | ||
− | |38 | + | | 38 || Eerie that moves straight || {{Sprite|id=38|notext=y}} || Tileset-specific (GFX06/11) |
− | |Eerie that moves straight | ||
− | |Tileset-specific (GFX06/11) | ||
− | |||
|- | |- | ||
− | |39 | + | | 39 || Eerie that moves in a wave || {{Sprite|id=39|notext=y}} || Tileset-specific (GFX06/11) |
− | |Eerie that moves in a wave | ||
− | |Tileset-specific (GFX06/11) | ||
− | |||
|- | |- | ||
− | |3A | + | | 3A || Urchin that moves a fixed distance || {{Sprite|id=3A|notext=y}} || Tileset-specific (GFX06) |
− | |Urchin that moves a fixed distance | ||
− | |Tileset-specific (GFX06) | ||
− | |||
|- | |- | ||
− | |3B | + | | 3B || Urchin that moves between walls || {{Sprite|id=3B|notext=y}} || Tileset-specific (GFX06) |
− | |Urchin that moves between walls | ||
− | |Tileset-specific (GFX06) | ||
− | |||
|- | |- | ||
− | |3C | + | | 3C || Urchin that follows walls || {{Sprite|id=3C|notext=y}} || Tileset-specific (GFX06) |
− | |Urchin that follows walls | ||
− | |Tileset-specific (GFX06) | ||
− | |||
|- | |- | ||
− | |3D | + | | 3D || Rip Van Fish || {{Sprite|id=3D|notext=y}} || Tileset-specific (GFX06) |
− | |Rip Van Fish | ||
− | |Tileset-specific (GFX06) | ||
− | |||
|- | |- | ||
− | |3E | + | | 3E || P-switch || {{Sprite|id=3E|notext=y}} || Standard (GFX00/01) |
− | |P-switch | ||
− | |Standard (GFX00/01) | ||
− | |||
|- | |- | ||
− | |3F | + | | 3F || Para-Goomba || {{Sprite|id=3F|notext=y}} || Tileset-specific (GFX02) |
− | |Para-Goomba | ||
− | |Tileset-specific (GFX02) | ||
− | |||
|- | |- | ||
− | |40 | + | | 40 || Para-Bomb || {{Sprite|id=40|notext=y}} || Tileset-specific (GFX02) |
− | |Para-Bomb | ||
− | |Tileset-specific (GFX02) | ||
− | |||
|- | |- | ||
− | |41 | + | | 41 || Dolphin that swims and jumps in one direction || {{Sprite|id=41|notext=y}} || Tileset-specific (GFX06) |
− | |Dolphin that swims and jumps in one direction | ||
− | |Tileset-specific (GFX06) | ||
− | |||
|- | |- | ||
− | |42 | + | | 42 || Dolphin that swims and jumps back and forth || {{Sprite|id=42|notext=y}} || Tileset-specific (GFX06) |
− | |Dolphin that swims and jumps back and forth | ||
− | |Tileset-specific (GFX06) | ||
− | |||
|- | |- | ||
− | |43 | + | | 43 || Dolphin that swims and jumps up and down || {{Sprite|id=43|notext=y}} || Tileset-specific (GFX06) |
− | |Dolphin that swims and jumps up and down | ||
− | |Tileset-specific (GFX06) | ||
− | |||
|- | |- | ||
− | |44 | + | | 44 || Torpedo Ted || {{Sprite|id=44|notext=y}} || Tileset-specific (GFX06) |
− | |Torpedo Ted | ||
− | |Tileset-specific (GFX06) | ||
− | |||
|- | |- | ||
− | |45 | + | | 45 || Directional coins || {{Sprite|id=45|notext=y}} || Standard (GFX01) |
− | |Directional coins | ||
− | |Standard (GFX01) | ||
− | |||
|- | |- | ||
− | |46 | + | | 46 || Diggin' Chuck || {{Sprite|id=46|notext=y}} || Tileset-specific (GFX13/05) |
− | |Diggin' Chuck | ||
− | |Tileset-specific (GFX13/05) | ||
− | |||
|- | |- | ||
− | |47 | + | | 47 || Swimming/jumping fish || {{Sprite|id=47|notext=y}} || Tileset-specific (GFX13) |
− | |Swimming/jumping fish | ||
− | |Tileset-specific (GFX13) | ||
− | |||
|- | |- | ||
− | |48 | + | | 48 || Diggin' Chuck's rock || {{Sprite|id=48|notext=y}} || Tileset-specific (GFX05) |
− | |Diggin' Chuck's rock | ||
− | |Tileset-specific (GFX05) | ||
− | |||
|- | |- | ||
− | |49 | + | | 49 || Growing/shrinking pipe || {{Sprite|id=49|notext=y}} || Tileset-specific (GFX02) |
− | |Growing/shrinking pipe | ||
− | |Tileset-specific (GFX02) | ||
− | |||
|- | |- | ||
− | |4A | + | | 4A || Goal Point Question Sphere || {{Sprite|id=4A|notext=y}} || Tileset-specific (GFX05) |
− | |Goal Point Question Sphere | ||
− | |Tileset-specific (GFX05) | ||
− | |||
|- | |- | ||
− | |4B | + | | 4B || Pipe-dwelling Lakitu || {{Sprite|id=4B|notext=y}} || Tileset-specific (GFX02) |
− | |Pipe-dwelling Lakitu | ||
− | |Tileset-specific (GFX02) | ||
− | |||
|- | |- | ||
− | |4C | + | | 4C || Exploding block || {{Sprite|id=4C|notext=y}} || Standard (GFX00/01) or tileset-specific (GFX13) |
− | |Exploding block | ||
− | |Standard (GFX00/01) or tileset-specific (GFX13) | ||
− | |||
|- | |- | ||
− | |4D | + | | 4D || Monty Mole, ground-dwelling || {{Sprite|id=4D|notext=y}} || Tileset-specific (GFX09) |
− | |Monty Mole, ground-dwelling | ||
− | |Tileset-specific (GFX09) | ||
− | |||
|- | |- | ||
− | |4E | + | | 4E || Monty Mole, ledge-dwelling || {{Sprite|id=4E|notext=y}} || Tileset-specific (GFX09) |
− | |Monty Mole, ledge-dwelling | ||
− | |Tileset-specific (GFX09) | ||
− | |||
|- | |- | ||
− | |4F | + | | 4F || Jumping Piranha Plant || {{Sprite|id=4F|notext=y}} || Standard (GFX01) |
− | |Jumping Piranha Plant | ||
− | |Standard (GFX01) | ||
− | |||
|- | |- | ||
− | |50 | + | | 50 || Jumping Piranha Plant that spits fireballs || {{Sprite|id=50|notext=y}} || Standard (GFX00/01) |
− | |Jumping Piranha Plant that spits fireballs | ||
− | |Standard (GFX00/01) | ||
− | |||
|- | |- | ||
− | |51 | + | | 51 || Ninji || {{Sprite|id=51|notext=y}} || Tileset-specific (GFX0E) |
− | |Ninji | ||
− | |Tileset-specific (GFX0E) | ||
− | |||
|- | |- | ||
− | |52 | + | | 52 || Moving hole in ghost house ledge || {{Sprite|id=52|notext=y}} || Tileset-specific (GFX11) |
− | |Moving hole in ghost house ledge | ||
− | |Tileset-specific (GFX11) | ||
− | |||
|- | |- | ||
− | |53 | + | | 53 || Throw block sprite || {{Sprite|id=53|notext=y}} || Standard (GFX00) |
− | |Throw block sprite | ||
− | |Standard (GFX00) | ||
− | |||
|- | |- | ||
− | |54 | + | | 54 || Revolving door for climbing net || {{Sprite|id=54|notext=y}} || Tileset-specific (GFX12) |
− | |Revolving door for climbing net | ||
− | |Tileset-specific (GFX12) | ||
− | |||
|- | |- | ||
− | |55 | + | | 55 || Checkerboard platform, horizontal || {{Sprite|id=55|notext=y}} || Tileset-specific (GFX05) |
− | |Checkerboard platform, horizontal | ||
− | |Tileset-specific (GFX05) | ||
− | |||
|- | |- | ||
− | |56 | + | | 56 || Flying rock platform, horizontal || {{Sprite|id=56|notext=y}} || Tileset-specific (GFX05) |
− | |Flying rock platform, horizontal | ||
− | |Tileset-specific (GFX05) | ||
− | |||
|- | |- | ||
− | |57 | + | | 57 || Checkerboard platform, vertical || {{Sprite|id=57|notext=y}} || Tileset-specific (GFX05) |
− | |Checkerboard platform, vertical | ||
− | |Tileset-specific (GFX05) | ||
− | |||
|- | |- | ||
− | |58 | + | | 58 || Flying rock platform, vertical || {{Sprite|id=58|notext=y}} || Tileset-specific (GFX05) |
− | |Flying rock platform, vertical | ||
− | |Tileset-specific (GFX05) | ||
− | |||
|- | |- | ||
− | |59 | + | | 59 || Turn block bridge, horizontal and vertical || {{Sprite|id=59|notext=y}} || Standard (GFX00) |
− | |Turn block bridge, horizontal and vertical | ||
− | |Standard (GFX00) | ||
− | |||
|- | |- | ||
− | |5A | + | | 5A || Turn block bridge, horizontal || {{Sprite|id=5A|notext=y}} || Standard (GFX00) |
− | |Turn block bridge, horizontal | ||
− | |Standard (GFX00) | ||
− | |||
|- | |- | ||
− | |5B | + | | 5B || Floating brown platform || {{Sprite|id=5B|notext=y}} || Tileset-specific (GFX12, 13) |
− | |Floating brown platform | ||
− | |Tileset-specific (GFX12, 13) | ||
− | |||
|- | |- | ||
− | |5C | + | | 5C || Floating checkerboard platform || {{Sprite|id=5C|notext=y}} || Tileset-specific (GFX05) |
− | |Floating checkerboard platform | ||
− | |Tileset-specific (GFX05) | ||
− | |||
|- | |- | ||
− | |5D | + | | 5D || Small orange floating platform || {{Sprite|id=5D|notext=y}} || Tileset-specific (GFX05) |
− | |Small orange floating platform | ||
− | |Tileset-specific (GFX05) | ||
− | |||
|- | |- | ||
− | |5E | + | | 5E || Large orange floating platform || {{Sprite|id=5E|notext=y}} || Tileset-specific (GFX05) |
− | |Large orange floating platform | ||
− | |Tileset-specific (GFX05) | ||
− | |||
|- | |- | ||
− | |5F | + | | 5F || Swinging brown platform || {{Sprite|id=5F|notext=y}} || Tileset-specific (GFX05) |
− | |Swinging brown platform | ||
− | |Tileset-specific (GFX05) | ||
− | |||
|- | |- | ||
− | |60 | + | | 60 || Flat switch palace switch || {{Sprite|id=60|notext=y}} || Tileset-specific (GFX0D) |
− | |Flat switch palace switch | ||
− | |Tileset-specific (GFX0D) | ||
− | |||
|- | |- | ||
− | |61 | + | | 61 || Floating skulls || {{Sprite|id=61|notext=y}} || Tileset-specific (GFX04) |
− | |Floating skulls | ||
− | |Tileset-specific (GFX04) | ||
− | |||
|- | |- | ||
− | |62 | + | | 62 || Brown line-guided platform || {{Sprite|id=62|notext=y}} || Tileset-specific (GFX12, 13) |
− | |Brown line-guided platform | ||
− | |Tileset-specific (GFX12, 13) | ||
− | |||
|- | |- | ||
− | |63 | + | | 63 || Brown/checkered line-guided platform || {{Sprite|id=63|notext=y}} || Tileset-specific (GFX12, 13 or 05) |
− | |Brown/checkered line-guided platform | ||
− | |Tileset-specific (GFX12, 13 or 05) | ||
− | |||
|- | |- | ||
− | |64 | + | | 64 || Line-guided rope mechanism || {{Sprite|id=64|notext=y}} || Tileset-specific (GFX05) |
− | |Line-guided rope mechanism | ||
− | |Tileset-specific (GFX05) | ||
− | |||
|- | |- | ||
− | |65 | + | | 65 || Chainsaw (line-guided) || {{Sprite|id=65|notext=y}} || Tileset-specific (GFX05) |
− | |Chainsaw (line-guided) | ||
− | |Tileset-specific (GFX05 | ||
− | |||
|- | |- | ||
− | |66 | + | | 66 || Upside-down chainsaw (line-guided) || {{Sprite|id=66|notext=y}} || Tileset-specific (GFX05) |
− | |Upside-down chainsaw (line-guided) | ||
− | |Tileset-specific (GFX05) | ||
− | |||
|- | |- | ||
− | |67 | + | | 67 || Grinder, line-guided || {{Sprite|id=67|notext=y}} || Tileset-specific (GFX12) |
− | |Grinder, line-guided | ||
− | |Tileset-specific (GFX12) | ||
− | |||
|- | |- | ||
− | |68 | + | | 68 || Fuzzy, line-guided || {{Sprite|id=68|notext=y}} || Tileset-specific (GFX05) |
− | |Fuzzy, line-guided | ||
− | |Tileset-specific (GFX05) | ||
− | |||
|- | |- | ||
− | |69 | + | | 69 || Unused || {{Sprite|id=69|notext=y}} || N/A |
− | |Unused | ||
− | |N/A | ||
− | |||
|- | |- | ||
− | |6A | + | | 6A || Coin game cloud || {{Sprite|id=6A|notext=y}} || Tileset-specific (GFX13) |
− | |Coin game cloud | ||
− | |Tileset-specific (GFX13) | ||
− | |||
|- | |- | ||
− | |6B | + | | 6B || Wall springboard (left wall) || {{Sprite|id=6B|notext=y}} || Standard (GFX00) |
− | |Wall springboard (left wall) | ||
− | |Standard (GFX00) | ||
− | |||
|- | |- | ||
− | |6C | + | | 6C || Wall springboard (right wall) || {{Sprite|id=6C|notext=y}} || Standard (GFX00) |
− | |Wall springboard (right wall) | ||
− | |Standard (GFX00) | ||
− | |||
|- | |- | ||
− | |6D | + | | 6D || Invisible solid block || {{Sprite|id=6D|notext=y}} || Standard (no GFX) |
− | |Invisible solid block | ||
− | |Standard (no GFX) | ||
− | |||
|- | |- | ||
− | |6E | + | | 6E || Dino-Rhino || {{Sprite|id=6E|notext=y}} || Tileset-specific (GFX23) |
− | |Dino-Rhino | ||
− | |Tileset-specific (GFX23 | ||
− | |||
|- | |- | ||
− | |6F | + | | 6F || Dino-Torch || {{Sprite|id=6F|notext=y}} || Tileset-specific (GFX23) |
− | |Dino-Torch | ||
− | |Tileset-specific (GFX23) | ||
− | |||
|- | |- | ||
− | |70 | + | | 70 || Pokey || {{Sprite|id=70|notext=y}} || Tileset-specific (GFX09) |
− | |Pokey | ||
− | |Tileset-specific (GFX09) | ||
− | |||
|- | |- | ||
− | |71 | + | | 71 || Super Koopa with red cape || {{Sprite|id=71|notext=y}} || Tileset-specific (GFX09) |
− | |Super Koopa with red cape | ||
− | |Tileset-specific (GFX09) | ||
− | |||
|- | |- | ||
− | |72 | + | | 72 || Super Koopa with yellow cape || {{Sprite|id=72|notext=y}} || Tileset-specific (GFX09) |
− | |Super Koopa with yellow cape | ||
− | |Tileset-specific (GFX09) | ||
− | |||
|- | |- | ||
− | |73 | + | | 73 || Super Koopa on the ground || {{Sprite|id=73|notext=y}} || Tileset-specific (GFX09) |
− | |Super Koopa on the ground | ||
− | |Tileset-specific (GFX09) | ||
− | |||
|- | |- | ||
− | |74 | + | | 74 || Mushroom || {{Sprite|id=74|notext=y}} || Standard (GFX00) |
− | |Mushroom | ||
− | |Standard (GFX00) | ||
− | |||
|- | |- | ||
− | |75 | + | | 75 || Flower || {{Sprite|id=75|notext=y}} || Standard (GFX00) |
− | |Flower | ||
− | |Standard (GFX00) | ||
− | |||
|- | |- | ||
− | |76 | + | | 76 || Star || {{Sprite|id=76|notext=y}} || Standard (GFX00) |
− | |Star | ||
− | |Standard (GFX00) | ||
− | |||
|- | |- | ||
− | |77 | + | | 77 || Feather || {{Sprite|id=77|notext=y}} || Standard (GFX00) |
− | |Feather | ||
− | |Standard (GFX00) | ||
− | |||
|- | |- | ||
− | |78 | + | | 78 || 1-Up mushroom || {{Sprite|id=78|notext=y}} || Standard (GFX00) |
− | |1-Up mushroom | ||
− | |Standard (GFX00) | ||
− | |||
|- | |- | ||
− | |79 | + | | 79 || Growing vine || {{Sprite|id=79|notext=y}} || Standard (GFX01) |
− | |Growing vine | ||
− | |Standard (GFX01) | ||
− | |||
|- | |- | ||
− | |7A | + | | 7A || Firework || {{Sprite|id=7A|notext=y}} || Tileset-specific (GFX24/22) |
− | |Firework | ||
− | |Tileset-specific (GFX24/22) | ||
− | |||
|- | |- | ||
− | |7B | + | | 7B || Goal tape || {{Sprite|id=7B|notext=y}} || Standard (GFX01) |
− | |Goal tape | ||
− | |Standard (GFX01) | ||
− | |||
|- | |- | ||
− | |7C | + | | 7C || Peach (after Bowser fight) || {{Sprite|id=7C|notext=y}} || Tileset-specific (GFX22) |
− | |Peach (after Bowser fight) | ||
− | |Tileset-specific (GFX22) | ||
− | |||
|- | |- | ||
− | |7D | + | | 7D || P-Balloon || {{Sprite|id=7D|notext=y}} || Tileset-specific (GFX02, 0E) |
− | |P-Balloon | ||
− | |Tileset-specific (GFX02, 0E) | ||
− | |||
|- | |- | ||
− | |7E | + | | 7E || Flying red coin || {{Sprite|id=7E|notext=y}} || Standard (GFX00/01) |
− | |Flying red coin | ||
− | |Standard (GFX00/01) | ||
− | |||
|- | |- | ||
− | |7F | + | | 7F || Flying golden mushroom || {{Sprite|id=7F|notext=y}} || Standard (GFX00/01) |
− | |Flying golden mushroom | ||
− | |Standard (GFX00/01) | ||
− | |||
|- | |- | ||
− | |80 | + | | 80 || Key || {{Sprite|id=80|notext=y}} || Standard (GFX01) |
− | |Key | ||
− | |Standard (GFX01) | ||
− | |||
|- | |- | ||
− | |81 | + | | 81 || Changing item || {{Sprite|id=81|notext=y}} || Standard (GFX00) |
− | |Changing item | ||
− | |Standard (GFX00) | ||
− | |||
|- | |- | ||
− | |82 | + | | 82 || Bonus game sprite || {{Sprite|id=82|notext=y}} || Standard (GFX00) |
− | |Bonus game sprite | ||
− | |Standard (GFX00) | ||
− | |||
|- | |- | ||
− | |83 | + | | 83 || Flying question block that flies left || {{Sprite|id=83|notext=y}} || Standard (GFX00/01) |
− | |Flying question block that flies left | ||
− | |Standard (GFX00/01) | ||
− | |||
|- | |- | ||
− | |84 | + | | 84 || Flying question block that flies back and forth || {{Sprite|id=84|notext=y}} || Standard (GFX00/01) |
− | |Flying question block that flies back and forth | ||
− | |Standard (GFX00/01) | ||
− | |||
|- | |- | ||
− | |85 | + | | 85 || Unused || {{Sprite|id=85|notext=y}} || N/A |
− | |Unused | ||
− | |N/A | ||
− | |||
|- | |- | ||
− | |86 | + | | 86 || Wiggler || {{Sprite|id=86|notext=y}} || Tileset-specific (GFX02) |
− | |Wiggler | ||
− | |Tileset-specific (GFX02) | ||
− | |||
|- | |- | ||
− | |87 | + | | 87 || Lakitu's cloud || {{Sprite|id=87|notext=y}} || Tileset-specific (GFX13) |
− | |Lakitu's cloud | ||
− | |Tileset-specific (GFX13) | ||
− | |||
|- | |- | ||
− | |88 | + | | 88 || Winged cage (unused) || {{Sprite|id=88|notext=y}} || ??? |
− | |Winged cage (unused) | ||
− | |??? | ||
− | |||
|- | |- | ||
− | |89 | + | | 89 || Layer 3 Smash || {{Sprite|id=89|notext=y}} || Special/Generator |
− | |Layer 3 Smash | ||
− | |Special/Generator | ||
− | |||
|- | |- | ||
− | |8A | + | | 8A || Yoshi's House bird || {{Sprite|id=8A|notext=y}} || Tileset-specific (GFX0F) |
− | |Yoshi's House bird | ||
− | |Tileset-specific (GFX0F) | ||
− | |||
|- | |- | ||
− | |8B | + | | 8B || Puff of smoke from Yoshi's House || {{Sprite|id=8B|notext=y}} || Tileset-specific (GFX0F) |
− | |Puff of smoke from Yoshi's House | ||
− | |Tileset-specific (GFX0F) | ||
− | |||
|- | |- | ||
− | |8C | + | | 8C || Side exit enabler || {{Sprite|id=8C|notext=y}} || Standard or tileset-specific (GFX0F) |
− | |Side exit enabler | ||
− | |Standard or tileset-specific (GFX0F) | ||
− | |||
|- | |- | ||
− | |8D | + | | 8D || Ghost house exit sign and door || {{Sprite|id=8D|notext=y}} || Tileset-specific (GFX0F) |
− | |Ghost house exit sign and door | ||
− | |Tileset-specific (GFX0F) | ||
− | |||
|- | |- | ||
− | |8E | + | | 8E || Invisible "Warp Hole" || {{Sprite|id=8E|notext=y}} || Standard (no GFX) |
− | |Invisible "Warp Hole" | ||
− | |Standard (no GFX) | ||
− | |||
|- | |- | ||
− | |8F | + | | 8F || Scale platforms || {{Sprite|id=8F|notext=y}} || Tileset-specific (GFX05) |
− | |Scale platforms | ||
− | |Tileset-specific (GFX05) | ||
− | |||
|- | |- | ||
− | |90 | + | | 90 || Large green gas bubble || {{Sprite|id=90|notext=y}} || Tileset-specific (GFX11) |
− | |Large green gas bubble | ||
− | |Tileset-specific (GFX11) | ||
− | |||
|- | |- | ||
− | |91 | + | | 91 || Chargin' Chuck || {{Sprite|id=91|notext=y}} || Tileset-specific (GFX13) |
− | |Chargin' Chuck | ||
− | |Tileset-specific (GFX13) | ||
− | |||
|- | |- | ||
− | |92 | + | | 92 || Splittin' Chuck || {{Sprite|id=92|notext=y}} || Tileset-specific (GFX13) |
− | |Splittin' Chuck | ||
− | |Tileset-specific (GFX13) | ||
− | |||
|- | |- | ||
− | |93 | + | | 93 || Bouncin' Chuck || {{Sprite|id=93|notext=y}} || Tileset-specific (GFX13) |
− | |Bouncin' Chuck | ||
− | |Tileset-specific (GFX13) | ||
− | |||
|- | |- | ||
− | |94 | + | | 94 || Whistlin' Chuck || {{Sprite|id=94|notext=y}} || Tileset-specific (GFX13/06, 13/09) |
− | |Whistlin' Chuck | ||
− | |Tileset-specific (GFX13/06, 13/09) | ||
− | |||
|- | |- | ||
− | |95 | + | | 95 || Chargin' Chuck || {{Sprite|id=95|notext=y}} || Tileset-specific (GFX13) |
− | |Chargin' Chuck | ||
− | |Tileset-specific (GFX13) | ||
− | |||
|- | |- | ||
− | |96 | + | | 96 || Unused || {{Sprite|id=96|notext=y}} || Tileset-specific (GFX13) |
− | |Unused | ||
− | |Tileset-specific (GFX13) | ||
− | |||
|- | |- | ||
− | |97 | + | | 97 || Puntin' Chuck || {{Sprite|id=97|notext=y}} || Tileset-specific (GFX13/04, 13/0E) |
− | |Puntin' Chuck | ||
− | |Tileset-specific (GFX13/04, 13/0E) | ||
− | |||
|- | |- | ||
− | |98 | + | | 98 || Pitchin' Chuck || {{Sprite|id=98|notext=y}} || Tileset-specific (GFX13/09, 13/0E) |
− | |Pitchin' Chuck | ||
− | |Tileset-specific (GFX13/09, 13/0E) | ||
− | |||
|- | |- | ||
− | |99 | + | | 99 || Volcano Lotus || {{Sprite|id=99|notext=y}} || Tileset-specific (GFX09) |
− | |Volcano Lotus | ||
− | |Tileset-specific (GFX09) | ||
− | |||
|- | |- | ||
− | |9A | + | | 9A || Sumo Brother || {{Sprite|id=9A|notext=y}} || Tileset-specific (GFX09) |
− | |Sumo Brother | ||
− | |Tileset-specific (GFX09) | ||
− | |||
|- | |- | ||
− | |9B | + | | 9B || Amazing Flying Hammer Brother || {{Sprite|id=9B|notext=y}} || Tileset-specific (GFX13) |
− | |Amazing Flying Hammer Brother | ||
− | |Tileset-specific (GFX13) | ||
− | |||
|- | |- | ||
− | |9C | + | | 9C || Flying gray blocks for Hammer Brother || {{Sprite|id=9C|notext=y}} || Standard (GFX00/01) |
− | |Flying gray blocks for Hammer Brother | ||
− | |Standard (GFX00/01) | ||
− | |||
|- | |- | ||
− | |9D | + | | 9D || Sprite in a bubble || {{Sprite|id=9D|notext=y}} || Tileset-specific (GFX02 and sometimes 13) |
− | |Sprite in a bubble | ||
− | |Tileset-specific (GFX02 and sometimes 13) | ||
− | |||
|- | |- | ||
− | |9E | + | | 9E || Ball 'n' Chain || {{Sprite|id=9E|notext=y}} || Tileset-specific (GFX03) |
− | |Ball 'n' Chain | ||
− | |Tileset-specific (GFX03) | ||
− | |||
|- | |- | ||
− | |9F | + | | 9F || Banzai Bill || {{Sprite|id=9F|notext=y}} || Tileset-specific (GFX20) |
− | |Banzai Bill | ||
− | |Tileset-specific (GFX20) | ||
− | |||
|- | |- | ||
− | |A0 | + | | A0 || Bowser battle activator || {{Sprite|id=A0|notext=y}} || Tileset-specific |
− | |Bowser battle activator | ||
− | |Tileset-specific | ||
− | |||
|- | |- | ||
− | |A1 | + | | A1 || Bowser's "bowling ball" || {{Sprite|id=A1|notext=y}} || Tileset-specific (GFX24) |
− | |Bowser's "bowling ball" | ||
− | |Tileset-specific (GFX24) | ||
− | |||
|- | |- | ||
− | |A2 | + | | A2 || Mecha-Koopa || {{Sprite|id=A2|notext=y}} || Tileset-specific (GFX24) |
− | |Mecha-Koopa | ||
− | |Tileset-specific (GFX24) | ||
− | |||
|- | |- | ||
− | |A3 | + | | A3 || Rotating gray platform || {{Sprite|id=A3|notext=y}} || Tileset-specific (GFX12/05, 13/05) |
− | |Rotating gray platform | ||
− | |Tileset-specific (GFX12/05, 13/05) | ||
− | |||
|- | |- | ||
− | |A4 | + | | A4 || Floating spike ball || {{Sprite|id=A4|notext=y}} || Tileset-specific (GFX05) |
− | |Floating spike ball | ||
− | |Tileset-specific (GFX05) | ||
− | |||
|- | |- | ||
− | |A5 | + | | A5 || Wall-following Sparky/Fuzzy || {{Sprite|id=A5|notext=y}} || Tileset-specific (GFX05 or 12) |
− | |Wall-following Sparky/Fuzzy | ||
− | |Tileset-specific (GFX05 or 12) | ||
− | |||
|- | |- | ||
− | |A6 | + | | A6 || Hothead || {{Sprite|id=A6|notext=y}} || Tileset-specific (GFX12) |
− | |Hothead | ||
− | |Tileset-specific (GFX12) | ||
− | |||
|- | |- | ||
− | |A7 | + | | A7 || Iggy's ball projectile || {{Sprite|id=A7|notext=y}} || Tileset-specific |
− | |Iggy's ball projectile | ||
− | |Tileset-specific | ||
− | |||
|- | |- | ||
− | |A8 | + | | A8 || Blargg || {{Sprite|id=A8|notext=y}} || Tileset-specific (GFX04) |
− | |Blargg | ||
− | |Tileset-specific (GFX04) | ||
− | |||
|- | |- | ||
− | |A9 | + | | A9 || Reznor || {{Sprite|id=A9|notext=y}} || Tileset-specific (GFX25) |
− | |Reznor | ||
− | |Tileset-specific (GFX25) | ||
− | |||
|- | |- | ||
− | |AA | + | | AA || Fishbone || {{Sprite|id=AA|notext=y}} || Tileset-specific (GFX03) |
− | |Fishbone | ||
− | |Tileset-specific (GFX03) | ||
− | |||
|- | |- | ||
− | |AB | + | | AB || Rex || {{Sprite|id=AB|notext=y}} || Tileset-specific (GFX20) |
− | |Rex | ||
− | |Tileset-specific (GFX20) | ||
− | |||
|- | |- | ||
− | |AC | + | | AC || Wooden spike pointing down || {{Sprite|id=AC|notext=y}} || Tileset-specific (GFX12) |
− | |Wooden spike pointing down | ||
− | |Tileset-specific (GFX12) | ||
− | |||
|- | |- | ||
− | |AD | + | | AD || Wooden spike pointing up || {{Sprite|id=AD|notext=y}} || Tileset-specific (GFX12) |
− | |Wooden spike pointing up | ||
− | |Tileset-specific (GFX12) | ||
− | |||
|- | |- | ||
− | |AE | + | | AE || Fishin' Boo || {{Sprite|id=AE|notext=y}} || Tileset-specific (GFX06/11) |
− | |Fishin' Boo | ||
− | |Tileset-specific (GFX06/11) | ||
− | |||
|- | |- | ||
− | |AF | + | | AF || Boo Block || {{Sprite|id=AF|notext=y}} || Tileset-specific (GFX11) |
− | |Boo Block | ||
− | |Tileset-specific (GFX11) | ||
− | |||
|- | |- | ||
− | |B0 | + | | B0 || Reflecting stream of Boo Buddies || {{Sprite|id=B0|notext=y}} || Tileset-specific (GFX11) |
− | |Reflecting stream of Boo Buddies | ||
− | |Tileset-specific (GFX11) | ||
− | |||
|- | |- | ||
− | |B1 | + | | B1 || Creating/eating block || {{Sprite|id=B1|notext=y}} || Standard (GFX00) |
− | |Creating/eating block | ||
− | |Standard (GFX00) | ||
− | |||
|- | |- | ||
− | |B2 | + | | B2 || Falling spike || {{Sprite|id=B2|notext=y}} || Tileset-specific (GFX03) |
− | |Falling spike | ||
− | |Tileset-specific (GFX03) | ||
− | |||
|- | |- | ||
− | |B3 | + | | B3 || Bowser statue fireball || {{Sprite|id=B3|notext=y}} || Tileset-specific (GFX12) |
− | |Bowser statue fireball | ||
− | |Tileset-specific (GFX12) | ||
− | |||
|- | |- | ||
− | |B4 | + | | B4 || Grinder that moves on the ground || {{Sprite|id=B4|notext=y}} || Tileset-specific (GFX12) |
− | |Grinder that moves on the ground | ||
− | |Tileset-specific (GFX12) | ||
− | |||
|- | |- | ||
− | |B5 | + | | B5 || Unused || {{Sprite|id=B5|notext=y}} || Tileset-specific (GFX24) |
− | |Unused | ||
− | |Tileset-specific (GFX24) | ||
− | |||
|- | |- | ||
− | |B6 | + | | B6 || Reflecting fireball || {{Sprite|id=B6|notext=y}} || Tileset-specific (GFX03) |
− | |Reflecting fireball | ||
− | |Tileset-specific (GFX03) | ||
− | |||
|- | |- | ||
− | |B7 | + | | B7 || Carrot Top Lift, upper right || {{Sprite|id=B7|notext=y}} || Tileset-specific (GFX20) |
− | |Carrot Top Lift, upper right | ||
− | |Tileset-specific (GFX20) | ||
− | |||
|- | |- | ||
− | |B8 | + | | B8 || Carrot Top Lift, upper left || {{Sprite|id=B8|notext=y}} || Tileset-specific (GFX20) |
− | |Carrot Top Lift, upper left | ||
− | |Tileset-specific (GFX20) | ||
− | |||
|- | |- | ||
− | |B9 | + | | B9 || Info Box || {{Sprite|id=B9|notext=y}} || Standard (GFX01) |
− | |Info Box | ||
− | |Standard (GFX01) | ||
− | |||
|- | |- | ||
− | |BA | + | | BA || Timed Lift || {{Sprite|id=BA|notext=y}} || Tileset-specific (GFX20) |
− | |Timed Lift | ||
− | |Tileset-specific (GFX20) | ||
− | |||
|- | |- | ||
− | |BB | + | | BB || Moving castle block || {{Sprite|id=BB|notext=y}} || Tileset-specific (GFX03) |
− | |Moving castle block | ||
− | |Tileset-specific (GFX03) | ||
− | |||
|- | |- | ||
− | |BC | + | | BC || Bowser statue || {{Sprite|id=BC|notext=y}} || Tileset-specific (GFX12) |
− | |Bowser statue | ||
− | |Tileset-specific (GFX12) | ||
− | |||
|- | |- | ||
− | |BD | + | | BD || Sliding Koopa || {{Sprite|id=BD|notext=y}} || Standard (GFX00/01) |
− | |Sliding Koopa | ||
− | |Standard (GFX00/01) | ||
− | |||
|- | |- | ||
− | |BE | + | | BE || Swooper || {{Sprite|id=BE|notext=y}} || Tileset-specific (GFX04) |
− | |Swooper | ||
− | |Tileset-specific (GFX04) | ||
− | |||
|- | |- | ||
− | |BF | + | | BF || Mega Mole || {{Sprite|id=BF|notext=y}} || Tileset-specific (GFX20) |
− | |Mega Mole | ||
− | |Tileset-specific (GFX20) | ||
− | |||
|- | |- | ||
− | |C0 | + | | C0 || Sinking gray platform on lava || {{Sprite|id=C0|notext=y}} || Tileset-specific (GFX05) |
− | |Sinking gray platform on lava | ||
− | |Tileset-specific (GFX05) | ||
− | |||
|- | |- | ||
− | |C1 | + | | C1 || Flying gray turn blocks || {{Sprite|id=C1|notext=y}} || Standard (GFX00/01) |
− | |Flying gray turn blocks | ||
− | |Standard (GFX00/01) | ||
− | |||
|- | |- | ||
− | |C2 | + | | C2 || Blurp || {{Sprite|id=C2|notext=y}} || Tileset-specific (GFX06) |
− | |Blurp | ||
− | |Tileset-specific (GFX06) | ||
− | |||
|- | |- | ||
− | |C3 | + | | C3 || Porcu-Puffer || {{Sprite|id=C3|notext=y}} || Tileset-specific (GFX06) |
− | |Porcu-Puffer | ||
− | |Tileset-specific (GFX06) | ||
− | |||
|- | |- | ||
− | |C4 | + | | C4 || Gray platform that falls || {{Sprite|id=C4|notext=y}} || Tileset-specific (GFX12, 13) |
− | |Gray platform that falls | ||
− | |Tileset-specific (GFX12, 13) | ||
− | |||
|- | |- | ||
− | |C5 | + | | C5 || Big Boo Boss || {{Sprite|id=C5|notext=y}} || Tileset-specific (GFX11) |
− | |Big Boo Boss | ||
− | |Tileset-specific (GFX11) | ||
− | |||
|- | |- | ||
− | |C6 | + | | C6 || Spotlight/dark room sprite || {{Sprite|id=C6|notext=y}} || Tileset-specific (GFX0E) |
− | |Spotlight/dark room sprite | ||
− | |Tileset-specific (GFX0E) | ||
− | |||
|- | |- | ||
− | |C7 | + | | C7 || Invisible mushroom || {{Sprite|id=C7|notext=y}} || Standard (GFX00) |
− | |Invisible mushroom | ||
− | |Standard (GFX00) | ||
− | |||
|- | |- | ||
− | |C8 | + | | C8 || Light switch for dark room || {{Sprite|id=C8|notext=y}} || Standard (GFX00) |
− | |Light switch for dark room | ||
− | |Standard (GFX00) | ||
− | |||
|- | |- | ||
− | |C9 | + | | C9 || Bullet Bill shooter || {{Sprite|id=C9|notext=y}} || Special/Generator (GFX01) |
− | |Bullet Bill shooter | ||
− | |Special/Generator (GFX01) | ||
− | |||
|- | |- | ||
− | |CA | + | | CA || Torpedo Ted launcher || {{Sprite|id=CA|notext=y}} || Special/Generator (GFX06) |
− | |Torpedo Ted launcher | ||
− | |Special/Generator (GFX06) | ||
− | |||
|- | |- | ||
− | |CB | + | | CB || Eerie generator || {{Sprite|id=CB|notext=y}} || Special/Generator (GFX06/11) |
− | |Eerie generator | ||
− | |Special/Generator (GFX06/11) | ||
− | |||
|- | |- | ||
− | |CC | + | | CC || Para-Goomba generator || {{Sprite|id=CC|notext=y}} || Special/Generator (GFX02) |
− | |Para-Goomba generator | ||
− | |Special/Generator (GFX02) | ||
− | |||
|- | |- | ||
− | |CD | + | | CD || Para-Bomb generator || {{Sprite|id=CD|notext=y}} || Special/Generator (GFX02) |
− | |Para-Bomb generator | ||
− | |Special/Generator (GFX02) | ||
− | |||
|- | |- | ||
− | |CE | + | | CE || Para-Goomba and Para-Bomb generator || {{Sprite|id=CE|notext=y}} || Special/Generator (GFX02) |
− | |Para-Goomba and Para-Bomb generator | ||
− | |Special/Generator (GFX02) | ||
− | |||
|- | |- | ||
− | |CF | + | | CF || Dolphin generator (left) || {{Sprite|id=CF|notext=y}} || Special/Generator (GFX06) |
− | |Dolphin generator (left) | ||
− | |Special/Generator (GFX06) | ||
− | |||
|- | |- | ||
− | |D0 | + | | D0 || Dolphin generator (right) || {{Sprite|id=D0|notext=y}} || Special/Generator (GFX06) |
− | |Dolphin generator (right) | ||
− | |Special/Generator (GFX06) | ||
− | |||
|- | |- | ||
− | |D1 | + | | D1 || Flying fish generator || {{Sprite|id=D1|notext=y}} || Special/Generator (GFX13) |
− | |Flying fish generator | ||
− | |Special/Generator (GFX13) | ||
− | |||
|- | |- | ||
− | |D2 | + | | D2 || Turn Off Generator 2 || {{Sprite|id=D2|notext=y}} || Special/Generator |
− | |Turn Off Generator 2 | ||
− | |Special/Generator | ||
− | |||
|- | |- | ||
− | |D3 | + | | D3 || Super Koopa generator || {{Sprite|id=D3|notext=y}} || Special/Generator (GFX09) |
− | |Super Koopa generator | ||
− | |Special/Generator (GFX09) | ||
− | |||
|- | |- | ||
− | |D4 | + | | D4 || Bubbled sprite generator || {{Sprite|id=D4|notext=y}} || Special/Generator (GFX02) |
− | |Bubbled sprite generator | ||
− | |Special/Generator (GFX02) | ||
− | |||
|- | |- | ||
− | |D5 | + | | D5 || Bullet Bill generator (GFX01) || {{Sprite|id=D5|notext=y}} || Special/Generator |
− | |Bullet Bill generator (GFX01) | ||
− | |Special/Generator | ||
− | |||
|- | |- | ||
− | |D6 | + | | D6 || Multidirectional Bullet Bill generator || {{Sprite|id=D6|notext=y}} || Special/Generator (GFX05) |
− | |Multidirectional Bullet Bill generator | ||
− | |Special/Generator (GFX05) | ||
− | |||
|- | |- | ||
− | |D7 | + | | D7 || Multidirectional diagonal Bullet Bill generator || {{Sprite|id=D7|notext=y}} || Special/Generator (GFX05) |
− | |Multidirectional diagonal Bullet Bill generator | ||
− | |Special/Generator (GFX05) | ||
− | |||
|- | |- | ||
− | |D8 | + | | D8 || Bowser statue fire generator || {{Sprite|id=D8|notext=y}} || Special/Generator (GFX12) |
− | |Bowser statue fire generator | ||
− | |Special/Generator (GFX12) | ||
− | |||
|- | |- | ||
− | |D9 | + | | D9 || Turn Off Generators || {{Sprite|id=D9|notext=y}} || Special/Generator |
− | |Turn Off Generators | ||
− | |Special/Generator | ||
− | |||
|- | |- | ||
− | |DA | + | | DA || Green Koopa shell || {{Sprite|id=DA|notext=y}} || Standard (GFX01) |
− | |Green Koopa shell | ||
− | |Standard (GFX01) | ||
− | |||
|- | |- | ||
− | |DB | + | | DB || Red Koopa shell || {{Sprite|id=DB|notext=y}} || Standard (GFX01) |
− | |Red Koopa shell | ||
− | |Standard (GFX01) | ||
− | |||
|- | |- | ||
− | |DC | + | | DC || Blue Koopa shell || {{Sprite|id=DC|notext=y}} || Standard (GFX01) |
− | |Blue Koopa shell | ||
− | |Standard (GFX01) | ||
− | |||
|- | |- | ||
− | |DD | + | | DD || Yellow Koopa shell || {{Sprite|id=DD|notext=y}} || Standard (GFX01) |
− | |Yellow Koopa shell | ||
− | |Standard (GFX01) | ||
− | |||
|- | |- | ||
− | |DE | + | | DE || Group of 5 wave-moving Eeries || {{Sprite|id=DE|notext=y}} || Tileset-specific (GFX11) |
− | |Group of 5 wave-moving Eeries | ||
− | |Tileset-specific (GFX11) | ||
− | |||
|- | |- | ||
− | |DF | + | | DF || Green Para-Koopa shell || {{Sprite|id=DF|notext=y}} || Standard (GFX01) |
− | |Green Para-Koopa shell | ||
− | |Standard (GFX01) | ||
− | |||
|- | |- | ||
− | |E0 | + | | E0 || 3 rotating gray platforms || {{Sprite|id=E0|notext=y}} || Tileset-specific (GFX05) |
− | |3 rotating gray platforms | ||
− | |Tileset-specific (GFX05) | ||
− | |||
|- | |- | ||
− | |E1 | + | | E1 || Boo Ceiling || {{Sprite|id=E1|notext=y}} || Special/Generator (GFX11) |
− | |Boo Ceiling | ||
− | |Special/Generator (GFX11) | ||
− | |||
|- | |- | ||
− | |E2 | + | | E2 || Boo Ring moving counterclockwise || {{Sprite|id=E2|notext=y}} || Tileset-specific (GFX11) |
− | |Boo Ring moving counterclockwise | ||
− | |Tileset-specific (GFX11) | ||
− | |||
|- | |- | ||
− | |E3 | + | | E3 || Boo Ring moving clockwise || {{Sprite|id=E3|notext=y}} || Tileset-specific (GFX11) |
− | |Boo Ring moving clockwise | ||
− | |Tileset-specific (GFX11) | ||
− | |||
|- | |- | ||
− | |E4 | + | | E4 || Swooper Death Bat Ceiling || {{Sprite|id=E4|notext=y}} || Special/Generator (GFX04, see note) |
− | |Swooper Death Bat Ceiling | ||
− | |Special/Generator (GFX04, see note) | ||
− | |||
|- | |- | ||
− | |E5 | + | | E5 || Appearing/disappearing Boos || {{Sprite|id=E5|notext=y}} || Special/Generator (GFX11) |
− | |Appearing/disappearing Boos | ||
− | |Special/Generator (GFX11) | ||
− | |||
|- | |- | ||
− | |E6 | + | | E6 || Background candle flames || {{Sprite|id=E6|notext=y}} || Special/Generator (GFX03) |
− | |Background candle flames | ||
− | |Special/Generator (GFX03) | ||
− | |||
|- | |- | ||
− | |E7 | + | | E7 || Unused || {{Sprite|id=E7|notext=y}} || Special/Generator |
− | |Unused | ||
− | |Special/Generator | ||
− | |||
|- | |- | ||
− | |E8 | + | | E8 || Special auto-scroll command || {{Sprite|id=E8|notext=y}} || Special/Generator |
− | |Special auto-scroll command | ||
− | |Special/Generator | ||
− | |||
|- | |- | ||
− | |E9 | + | | E9 || Layer 2 Smash || {{Sprite|id=E9|notext=y}} || Special/Generator |
− | |Layer 2 Smash | ||
− | |Special/Generator | ||
− | |||
|- | |- | ||
− | |EA | + | | EA || Layer 2 scrolling command || {{Sprite|id=EA|notext=y}} || Special/Generator |
− | |Layer 2 scrolling command | ||
− | |Special/Generator | ||
− | |||
|- | |- | ||
− | |EB | + | | EB || Unused || {{Sprite|id=EB|notext=y}} || Special/Generator |
− | |Unused | ||
− | |Special/Generator | ||
− | |||
|- | |- | ||
− | |EC | + | | EC || Unused || {{Sprite|id=EC|notext=y}} || Special/Generator |
− | |Unused | ||
− | |Special/Generator | ||
− | |||
|- | |- | ||
− | |ED | + | | ED || Layer 2 Falls || {{Sprite|id=ED|notext=y}} || Special/Generator |
− | |Layer 2 Falls | ||
− | |Special/Generator | ||
− | |||
|- | |- | ||
− | |EE | + | | EE || Unused || {{Sprite|id=EE|notext=y}} || Special/Generator |
− | |Unused | ||
− | |Special/Generator | ||
− | |||
|- | |- | ||
− | |EF | + | | EF || Layer 2 sideways-scrolling command || {{Sprite|id=EF|notext=y}} || Special/Generator |
− | |Layer 2 sideways-scrolling command | ||
− | |Special/Generator | ||
− | |||
|- | |- | ||
− | |F0 | + | | F0 || Unused || {{Sprite|id=F0|notext=y}} || Special/Generator |
− | |Unused | ||
− | |Special/Generator | ||
− | |||
|- | |- | ||
− | |F1 | + | | F1 || Unused || {{Sprite|id=F1|notext=y}} || Special/Generator |
− | |Unused | ||
− | |Special/Generator | ||
− | |||
|- | |- | ||
− | |F2 | + | | F2 || Layer 2 on/off switch controller || {{Sprite|id=F2|notext=y}} || Special/Generator |
− | |Layer 2 on/off switch controller | ||
− | |Special/Generator | ||
− | |||
|- | |- | ||
− | |F3 | + | | F3 || Standard auto-scroll command || {{Sprite|id=F3|notext=y}} || Special/Generator |
− | |Standard auto-scroll command | ||
− | |Special/Generator | ||
− | |||
|- | |- | ||
− | |F4 | + | | F4 || Fast background scroll || {{Sprite|id=F4|notext=y}} || Special/Generator |
− | |Fast background scroll | ||
− | |Special/Generator | ||
− | |||
|- | |- | ||
− | |F5 | + | | F5 || Layer 2 sink command || {{Sprite|id=F5|notext=y}} || Special/Generator |
− | |Layer 2 sink command | ||
− | |Special/Generator | ||
− | |||
|- | |- | ||
− | |F6 | + | | F6 || Unused || {{Sprite|id=F6|notext=y}} || N/A |
− | |Unused | ||
− | |N/A | ||
− | |||
|- | |- | ||
− | |F7 | + | | F7 || Unused || {{Sprite|id=F7|notext=y}} || N/A |
− | |Unused | ||
− | |N/A | ||
− | |||
|- | |- | ||
− | |F8 | + | | F8 || Unused || {{Sprite|id=F8|notext=y}} || N/A |
− | |Unused | ||
− | |N/A | ||
− | |||
|- | |- | ||
− | |F9 | + | | F9 || Unused || {{Sprite|id=F9|notext=y}} || N/A |
− | |Unused | ||
− | |N/A | ||
− | |||
|- | |- | ||
− | |FA | + | | FA || Unused || {{Sprite|id=FA|notext=y}} || N/A |
− | |Unused | ||
− | |N/A | ||
− | |||
|- | |- | ||
− | |FB | + | | FB || Unused || {{Sprite|id=FB|notext=y}} || N/A |
− | |Unused | ||
− | |N/A | ||
− | |||
|- | |- | ||
− | |FC | + | | FC || Unused || {{Sprite|id=FC|notext=y}} || N/A |
− | |Unused | ||
− | |N/A | ||
− | |||
|- | |- | ||
− | |FD | + | | FD || Unused || {{Sprite|id=FD|notext=y}} || N/A |
− | |Unused | ||
− | |N/A | ||
− | |||
|- | |- | ||
− | |FE | + | | FE || Unused || {{Sprite|id=FE|notext=y}} || N/A |
− | |Unused | ||
− | |N/A | ||
− | |||
|- | |- | ||
− | |FF | + | | FF || Unused || {{Sprite|id=FF|notext=y}} || N/A |
− | |Unused | + | |} |
− | |N/A | ||
− | | | ||
− | |||
[[Category:Technical Information]] | [[Category:Technical Information]] |
Revision as of 01:51, 20 March 2017
Sprites are any entity that interacts with Mario (standard), shoots regular sprites (shooters), and starts a behaviour in the level (generators). This page contains normal sprites, but there is also extended, minor extended, cluster, overworld, bounce, smoke, score, coin, player, and quake.