Cape Categories
For the flight at the beginning of the stage, divebomb at or just before the fourth pilliar in the background to get through the podoboos consistently.
The green block will not be active in All Castles or No Starworld, making the flight at the end slightly easier.
Video: Roy's Castle - Cape Source: Sten
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Video: Roy Fly Tutorial Source: Bramz
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IL & Early 51 Speed
After the 4th cape pump, hold on the cape to float to the background visual cue. If done correctly, simply keep tapping left like normal. This guarantees 51 flight speed after the podoboos rather than having to continue adjusting after them.
Video: Roy's Castle - Cape Source: SilverStar6609
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No Cape Categories
It is worth knowing both these damage boosts in case you make it to the castle without a reserve flower.
Stay at the front of the block snake when it's climbing the second time, then move to the back of it when it levels out in order to avoid the podoboo getting stuck in between the ceiling and the snake.
Reserve Fire Damage Boost
This strat is faster as Roy can be killed with fire.
Video: Roy's Castle - No Cape (Fire D-Boost) Source: Sten
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Regular Damage Boost
Video: Roy's Castle - No Cape (Regular D-Boost) Source: Sten
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P-speed Block Snake
Scrolling on the 4th step before the podoboos makes them very easily avoidable. Jumping off the block snake with p-speed is risky but not too difficult.
Video: Roy's Castle - No Cape (P-speed Block Snake) Source: SilverStar6609
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Lunar Dragon
Video: Roy's Castle - Lunar Dragon Source: Umari0
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