User contributions
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- 02:30, 8 April 2024 (diff | hist) . . (+7) . . m Level Data Format (→ExAnimation Data) (current)
- 19:56, 16 February 2024 (diff | hist) . . (+104) . . m Level Data Format (Correcting midway entrance information)
- 17:16, 24 January 2024 (diff | hist) . . (+169) . . m Level Data Format (Clarification on palette scaling)
- 02:44, 27 September 2023 (diff | hist) . . (+591) . . Level Data Format (Updating secondary level header data for LM v3.40.)
- 03:14, 25 June 2022 (diff | hist) . . (+5) . . m Level Data Format (Fixing extra byte info.)
- 13:27, 16 May 2022 (diff | hist) . . (0) . . m Level Data Format
- 13:25, 16 May 2022 (diff | hist) . . (0) . . m Level Data Format (Reordering GFX files)
- 13:21, 16 May 2022 (diff | hist) . . (+9) . . m Level Data Format (Grammar fix for ExAnimation.)
- 13:17, 16 May 2022 (diff | hist) . . (-4) . . m Level Data Format (Grammar fix)
- 04:20, 14 May 2022 (diff | hist) . . (+242) . . m Overworld Data Format (Correcting a note regarding level exits 3 and 4.) (current)
- 17:03, 11 May 2022 (diff | hist) . . (+272) . . m Overworld Data Format (Adding a note for the teleport locations and tile number of the overworld Koopa Kid sprites.)
- 13:05, 30 May 2021 (diff | hist) . . (+360) . . Level Data Format (Added info on direct Map16 objects)
- 20:19, 1 June 2020 (diff | hist) . . (-1) . . m Level Data Format
- 20:18, 1 June 2020 (diff | hist) . . (+329) . . m Level Data Format
- 16:55, 1 June 2020 (diff | hist) . . (+1) . . m Level Data Format
- 16:54, 1 June 2020 (diff | hist) . . (-1) . . m Level Data Format (Fixed object 28)
- 06:58, 9 May 2020 (diff | hist) . . (+8) . . m Level Data Format
- 06:57, 9 May 2020 (diff | hist) . . (+404) . . m Level Data Format (Small fix to the BG map16 banks.)
- 01:10, 31 December 2019 (diff | hist) . . (+5) . . m Overworld Data Format (Minor fixes)
- 15:53, 19 October 2019 (diff | hist) . . (+372) . . m Level Data Format (LM v3.10 tide position)
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