Difference between revisions of "Template:Sprite"

From Super Mario World Speedrunning Wiki
Jump to: navigation, search
(Created page with "{{#if: {{{noimg|}}} | | [[File:Sprite_{{{id|FF}}}.png]]}}{{#if: {{{notext|}}} | | <br /> {{#switch: {{{id|FF}}} | 00 = Green Koopa Troopa without shell | 01 = Red Koopa Troopa...")
 
Line 1: Line 1:
{{#if: {{{noimg|}}} | | [[File:Sprite_{{{id|FF}}}.png]]}}{{#if: {{{notext|}}} | | <br />
+
{{#if: {{{noimg|}}} | | [[File:Sprite_{{{id|FF}}}.png]]}}{{#if: {{{notext|}}} | | <br />{{#switch: {{{id|FF}}} | 00 = Green Koopa Troopa without shell | 01 = Red Koopa Troopa without shell | 02 = Blue Koopa Troopa without shell | 03 = Yellow Koopa Troopa without shell | 04 = Green Koopa Troopa | 05 = Red Koopa Troopa | 06 = Blue Koopa Troopa | 07 = Yellow Koopa Troopa | 08 = Green Koopa Troopa flying left | 09 = Green Koopa Troopa bouncing | 0A = Red Koopa Troopa flying vertically | 0B = Red Koopa Troopa flying horizontally | 0C = Yellow Koopa Troopa with wings | 0D = Bob-Omb | 0E = Keyhole | 0F = Goomba | 10 = Bouncing Goomba with wings | 11 = Buzzy Beetle | 12 = Unused | 13 = Spiny | 14 = Spiny falling | 15 = Cheep Cheep swimming horizontally | 16 = Cheep Cheep swimming vertically | 17 = Cheep Cheep flying | 18 = Cheep Cheep jumping to surface | 19 = Display text from level message 1 | 1A = Classic Piranha Plant | 1B = Bouncing Football in place. | 1C = Bullet Bill | 1D = Hopping flame | 1E = Lakitu | 1F = Magikoopa | 20 = Magikoopa's magic | 21 = Moving coin | 22 = Green vertical net Koopa | 23 = Red vertical net Koopa | 24 = Green horizontal net Koopa | 25 = Red horizontal net Koopa | 26 = Thwomp | 27 = Thwimp | 28 = Big Boo | 29 = Koopa Kid | 2A = Upside-down Piranha Plant | 2B = Sumo Brother's lightning | 2C = Yoshi egg | 2D = Baby Yoshi | 2E = Spike Top | 2F = Portable springboard | 30 = Dry Bones that throws bones | 31 = Bony Beetle | 32 = Dry Bones that stays on ledges | 33 = Podoboo/vertical fireball | 34 = Boss fireball | 35 = Yoshi | 36 = Unused | 37 = Boo | 38 = Eerie that moves straight | 39 = Eerie that moves in a wave | 3A = Urchin that moves a fixed distance | 3B = Urchin that moves between walls | 3C = Urchin that follows walls | 3D = Rip Van Fish | 3E = P-switch | 3F = Para-Goomba | 40 = Para-Bomb | 41 = Dolphin that swims and jumps in one direction | 42 = Dolphin that swims and jumps back and forth | 43 = Dolphin that swims and jumps up and down | 44 = Torpedo Ted | 45 = Directional coins | 46 = Diggin' Chuck | 47 = Swimming/jumping fish | 48 = Diggin' Chuck's rock | 49 = Growing/shrinking pipe | 4A = Goal Point Question Sphere | 4B = Pipe-dwelling Lakitu | 4C = Exploding block | 4D = Monty Mole, ground-dwelling | 4E = Monty Mole, ledge-dwelling | 4F = Jumping Piranha Plant | 50 = Jumping Piranha Plant that spits fireballs | 51 = Ninji | 52 = Moving hole in ghost house ledge | 53 = Throw block sprite | 54 = Revolving door for climbing net | 55 = Checkerboard platform, horizontal | 56 = Flying rock platform, horizontal | 57 = Checkerboard platform, vertical | 58 = Flying rock platform, vertical | 59 = Turn block bridge, horizontal and vertical | 5A = Turn block bridge, horizontal | 5B = Floating brown platform | 5C = Floating checkerboard platform | 5D = Small orange floating platform | 5E = Large orange floating platform | 5F = Swinging brown platform | 60 = Flat switch palace switch | 61 = Floating skulls | 62 = Brown line-guided platform | 63 = Brown/checkered line-guided platform | 64 = Line-guided rope mechanism | 65 = Chainsaw (line-guided) | 66 = Upside-down chainsaw (line-guided) | 67 = Grinder, line-guided | 68 = Fuzzy, line-guided | 69 = Unused | 6A = Coin game cloud | 6B = Wall springboard (left wall) | 6C = Wall springboard (right wall) | 6D = Invisible solid block | 6E = Dino-Rhino | 6F = Dino-Torch | 70 = Pokey | 71 = Super Koopa with red cape | 72 = Super Koopa with yellow cape | 73 = Super Koopa on the ground | 74 = Mushroom | 75 = Flower | 76 = Star | 77 = Feather | 78 = 1-Up mushroom | 79 = Growing vine | 7A = Firework | 7B = Goal tape | 7C = Peach (after Bowser fight) | 7D = P-Balloon | 7E = Flying red coin | 7F = Flying golden mushroom | 80 = Key | 81 = Changing item | 82 = Bonus game sprite | 83 = Flying question block that flies left | 84 = Flying question block that flies back and forth | 85 = Unused | 86 = Wiggler | 87 = Lakitu's cloud | 88 = Winged cage (unused) | 89 = Layer 3 Smash | 8A = Yoshi's House bird | 8B = Puff of smoke from Yoshi's House | 8C = Side exit enabler | 8D = Ghost house exit sign and door | 8E = Invisible "Warp Hole" | 8F = Scale platforms | 90 = Large green gas bubble | 91 = Chargin' Chuck | 92 = Splittin' Chuck | 93 = Bouncin' Chuck | 94 = Whistlin' Chuck | 95 = Chargin' Chuck | 96 = Unused | 97 = Puntin' Chuck | 98 = Pitchin' Chuck | 99 = Volcano Lotus | 9A = Sumo Brother | 9B = Amazing Flying Hammer Brother | 9C = Flying gray blocks for Hammer Brother | 9D = Sprite in a bubble | 9E = Ball 'n' Chain | 9F = Banzai Bill | A0 = Bowser battle activator | A1 = Bowser's "bowling ball" | A2 = Mecha-Koopa | A3 = Rotating gray platform | A4 = Floating spike ball | A5 = Wall-following Sparky/Fuzzy | A6 = Hothead | A7 = Iggy's ball projectile | A8 = Blargg | A9 = Reznor | AA = Fishbone | AB = Rex | AC = Wooden spike pointing down | AD = Wooden spike pointing up | AE = Fishin' Boo | AF = Boo Block | B0 = Reflecting stream of Boo Buddies | B1 = Creating/eating block | B2 = Falling spike | B3 = Bowser statue fireball | B4 = Grinder that moves on the ground | B5 = Unused | B6 = Reflecting fireball | B7 = Carrot Top Lift, upper right | B8 = Carrot Top Lift, upper left | B9 = Info Box | BA = Timed Lift | BB = Moving castle block | BC = Bowser statue | BD = Sliding Koopa | BE = Swooper | BF = Mega Mole | C0 = Sinking gray platform on lava | C1 = Flying gray turn blocks | C2 = Blurp | C3 = Porcu-Puffer | C4 = Gray platform that falls | C5 = Big Boo Boss | C6 = Spotlight/dark room sprite | C7 = Invisible mushroom | C8 = Light switch for dark room | C9 = Bullet Bill shooter | CA = Torpedo Ted launcher | CB = Eerie generator | CC = Para-Goomba generator | CD = Para-Bomb generator | CE = Para-Goomba and Para-Bomb generator | CF = Dolphin generator (left) | D0 = Dolphin generator (right) | D1 = Flying fish generator | D2 = Turn Off Generator 2 | D3 = Super Koopa generator | D4 = Bubbled sprite generator | D5 = Bullet Bill generator (GFX01) | D6 = Multidirectional Bullet Bill generator | D7 = Multidirectional diagonal Bullet Bill generator | D8 = Bowser statue fire generator | D9 = Turn Off Generators | DA = Green Koopa shell | DB = Red Koopa shell | DC = Blue Koopa shell | DD = Yellow Koopa shell | DE = Group of 5 wave-moving Eeries | DF = Green Para-Koopa shell | E0 = 3 rotating gray platforms | E1 = Boo Ceiling | E2 = Boo Ring moving counterclockwise | E3 = Boo Ring moving clockwise | E4 = Swooper Death Bat Ceiling | E5 = Appearing/disappearing Boos | E6 = Background candle flames | E7 = Unused | E8 = Special auto-scroll command | E9 = Layer 2 Smash | EA = Layer 2 scrolling command | EB = Unused | EC = Unused | ED = Layer 2 Falls | EE = Unused | EF = Layer 2 sideways-scrolling command | F0 = Unused | F1 = Unused | F2 = Layer 2 on/off switch controller | F3 = Standard auto-scroll command | F4 = Fast background scroll | F5 = Layer 2 sink command | F6 = Unused | F7 = Unused | F8 = Unused | F9 = Unused | FA = Unused | FB = Unused | FC = Unused | FD = Unused | FE = Unused | FF = Unused | Error }}}}
{{#switch: {{{id|FF}}}
 
| 00 = Green Koopa Troopa without shell
 
| 01 = Red Koopa Troopa without shell
 
| 02 = Blue Koopa Troopa without shell
 
| 03 = Yellow Koopa Troopa without shell
 
| 04 = Green Koopa Troopa
 
| 05 = Red Koopa Troopa
 
| 06 = Blue Koopa Troopa
 
| 07 = Yellow Koopa Troopa
 
| 08 = Green Koopa Troopa flying left
 
| 09 = Green Koopa Troopa bouncing
 
| 0A = Red Koopa Troopa flying vertically
 
| 0B = Red Koopa Troopa flying horizontally
 
| 0C = Yellow Koopa Troopa with wings
 
| 0D = Bob-Omb
 
| 0E = Keyhole
 
| 0F = Goomba
 
| 10 = Bouncing Goomba with wings
 
| 11 = Buzzy Beetle
 
| 12 = Unused
 
| 13 = Spiny
 
| 14 = Spiny falling
 
| 15 = Cheep Cheep swimming horizontally
 
| 16 = Cheep Cheep swimming vertically
 
| 17 = Cheep Cheep flying
 
| 18 = Cheep Cheep jumping to surface
 
| 19 = Display text from level message 1
 
| 1A = Classic Piranha Plant
 
| 1B = Bouncing Football in place.
 
| 1C = Bullet Bill
 
| 1D = Hopping flame
 
| 1E = Lakitu
 
| 1F = Magikoopa
 
| 20 = Magikoopa's magic
 
| 21 = Moving coin
 
| 22 = Green vertical net Koopa
 
| 23 = Red vertical net Koopa
 
| 24 = Green horizontal net Koopa
 
| 25 = Red horizontal net Koopa
 
| 26 = Thwomp
 
| 27 = Thwimp
 
| 28 = Big Boo
 
| 29 = Koopa Kid
 
| 2A = Upside-down Piranha Plant
 
| 2B = Sumo Brother's lightning
 
| 2C = Yoshi egg
 
| 2D = Baby Yoshi
 
| 2E = Spike Top
 
| 2F = Portable springboard
 
| 30 = Dry Bones that throws bones
 
| 31 = Bony Beetle
 
| 32 = Dry Bones that stays on ledges
 
| 33 = Podoboo/vertical fireball
 
| 34 = Boss fireball
 
| 35 = Yoshi
 
| 36 = Unused
 
| 37 = Boo
 
| 38 = Eerie that moves straight
 
| 39 = Eerie that moves in a wave
 
| 3A = Urchin that moves a fixed distance
 
| 3B = Urchin that moves between walls
 
| 3C = Urchin that follows walls
 
| 3D = Rip Van Fish
 
| 3E = P-switch
 
| 3F = Para-Goomba
 
| 40 = Para-Bomb
 
| 41 = Dolphin that swims and jumps in one direction
 
| 42 = Dolphin that swims and jumps back and forth
 
| 43 = Dolphin that swims and jumps up and down
 
| 44 = Torpedo Ted
 
| 45 = Directional coins
 
| 46 = Diggin' Chuck
 
| 47 = Swimming/jumping fish
 
| 48 = Diggin' Chuck's rock
 
| 49 = Growing/shrinking pipe
 
| 4A = Goal Point Question Sphere
 
| 4B = Pipe-dwelling Lakitu
 
| 4C = Exploding block
 
| 4D = Monty Mole, ground-dwelling
 
| 4E = Monty Mole, ledge-dwelling
 
| 4F = Jumping Piranha Plant
 
| 50 = Jumping Piranha Plant that spits fireballs
 
| 51 = Ninji
 
| 52 = Moving hole in ghost house ledge
 
| 53 = Throw block sprite
 
| 54 = Revolving door for climbing net
 
| 55 = Checkerboard platform, horizontal
 
| 56 = Flying rock platform, horizontal
 
| 57 = Checkerboard platform, vertical
 
| 58 = Flying rock platform, vertical
 
| 59 = Turn block bridge, horizontal and vertical
 
| 5A = Turn block bridge, horizontal
 
| 5B = Floating brown platform
 
| 5C = Floating checkerboard platform
 
| 5D = Small orange floating platform
 
| 5E = Large orange floating platform
 
| 5F = Swinging brown platform
 
| 60 = Flat switch palace switch
 
| 61 = Floating skulls
 
| 62 = Brown line-guided platform
 
| 63 = Brown/checkered line-guided platform
 
| 64 = Line-guided rope mechanism
 
| 65 = Chainsaw (line-guided)
 
| 66 = Upside-down chainsaw (line-guided)
 
| 67 = Grinder, line-guided
 
| 68 = Fuzzy, line-guided
 
| 69 = Unused
 
| 6A = Coin game cloud
 
| 6B = Wall springboard (left wall)
 
| 6C = Wall springboard (right wall)
 
| 6D = Invisible solid block
 
| 6E = Dino-Rhino
 
| 6F = Dino-Torch
 
| 70 = Pokey
 
| 71 = Super Koopa with red cape
 
| 72 = Super Koopa with yellow cape
 
| 73 = Super Koopa on the ground
 
| 74 = Mushroom
 
| 75 = Flower
 
| 76 = Star
 
| 77 = Feather
 
| 78 = 1-Up mushroom
 
| 79 = Growing vine
 
| 7A = Firework
 
| 7B = Goal tape
 
| 7C = Peach (after Bowser fight)
 
| 7D = P-Balloon
 
| 7E = Flying red coin
 
| 7F = Flying golden mushroom
 
| 80 = Key
 
| 81 = Changing item
 
| 82 = Bonus game sprite
 
| 83 = Flying question block that flies left
 
| 84 = Flying question block that flies back and forth
 
| 85 = Unused
 
| 86 = Wiggler
 
| 87 = Lakitu's cloud
 
| 88 = Winged cage (unused)
 
| 89 = Layer 3 Smash
 
| 8A = Yoshi's House bird
 
| 8B = Puff of smoke from Yoshi's House
 
| 8C = Side exit enabler
 
| 8D = Ghost house exit sign and door
 
| 8E = Invisible "Warp Hole"
 
| 8F = Scale platforms
 
| 90 = Large green gas bubble
 
| 91 = Chargin' Chuck
 
| 92 = Splittin' Chuck
 
| 93 = Bouncin' Chuck
 
| 94 = Whistlin' Chuck
 
| 95 = Chargin' Chuck
 
| 96 = Unused
 
| 97 = Puntin' Chuck
 
| 98 = Pitchin' Chuck
 
| 99 = Volcano Lotus
 
| 9A = Sumo Brother
 
| 9B = Amazing Flying Hammer Brother
 
| 9C = Flying gray blocks for Hammer Brother
 
| 9D = Sprite in a bubble
 
| 9E = Ball 'n' Chain
 
| 9F = Banzai Bill
 
| A0 = Bowser battle activator
 
| A1 = Bowser's "bowling ball"
 
| A2 = Mecha-Koopa
 
| A3 = Rotating gray platform
 
| A4 = Floating spike ball
 
| A5 = Wall-following Sparky/Fuzzy
 
| A6 = Hothead
 
| A7 = Iggy's ball projectile
 
| A8 = Blargg
 
| A9 = Reznor
 
| AA = Fishbone
 
| AB = Rex
 
| AC = Wooden spike pointing down
 
| AD = Wooden spike pointing up
 
| AE = Fishin' Boo
 
| AF = Boo Block
 
| B0 = Reflecting stream of Boo Buddies
 
| B1 = Creating/eating block
 
| B2 = Falling spike
 
| B3 = Bowser statue fireball
 
| B4 = Grinder that moves on the ground
 
| B5 = Unused
 
| B6 = Reflecting fireball
 
| B7 = Carrot Top Lift, upper right
 
| B8 = Carrot Top Lift, upper left
 
| B9 = Info Box
 
| BA = Timed Lift
 
| BB = Moving castle block
 
| BC = Bowser statue
 
| BD = Sliding Koopa
 
| BE = Swooper
 
| BF = Mega Mole
 
| C0 = Sinking gray platform on lava
 
| C1 = Flying gray turn blocks
 
| C2 = Blurp
 
| C3 = Porcu-Puffer
 
| C4 = Gray platform that falls
 
| C5 = Big Boo Boss
 
| C6 = Spotlight/dark room sprite
 
| C7 = Invisible mushroom
 
| C8 = Light switch for dark room
 
| C9 = Bullet Bill shooter
 
| CA = Torpedo Ted launcher
 
| CB = Eerie generator
 
| CC = Para-Goomba generator
 
| CD = Para-Bomb generator
 
| CE = Para-Goomba and Para-Bomb generator
 
| CF = Dolphin generator (left)
 
| D0 = Dolphin generator (right)
 
| D1 = Flying fish generator
 
| D2 = Turn Off Generator 2
 
| D3 = Super Koopa generator
 
| D4 = Bubbled sprite generator
 
| D5 = Bullet Bill generator (GFX01)
 
| D6 = Multidirectional Bullet Bill generator
 
| D7 = Multidirectional diagonal Bullet Bill generator
 
| D8 = Bowser statue fire generator
 
| D9 = Turn Off Generators
 
| DA = Green Koopa shell
 
| DB = Red Koopa shell
 
| DC = Blue Koopa shell
 
| DD = Yellow Koopa shell
 
| DE = Group of 5 wave-moving Eeries
 
| DF = Green Para-Koopa shell
 
| E0 = 3 rotating gray platforms
 
| E1 = Boo Ceiling
 
| E2 = Boo Ring moving counterclockwise
 
| E3 = Boo Ring moving clockwise
 
| E4 = Swooper Death Bat Ceiling
 
| E5 = Appearing/disappearing Boos
 
| E6 = Background candle flames
 
| E7 = Unused
 
| E8 = Special auto-scroll command
 
| E9 = Layer 2 Smash
 
| EA = Layer 2 scrolling command
 
| EB = Unused
 
| EC = Unused
 
| ED = Layer 2 Falls
 
| EE = Unused
 
| EF = Layer 2 sideways-scrolling command
 
| F0 = Unused
 
| F1 = Unused
 
| F2 = Layer 2 on/off switch controller
 
| F3 = Standard auto-scroll command
 
| F4 = Fast background scroll
 
| F5 = Layer 2 sink command
 
| F6 = Unused
 
| F7 = Unused
 
| F8 = Unused
 
| F9 = Unused
 
| FA = Unused
 
| FB = Unused
 
| FC = Unused
 
| FD = Unused
 
| FE = Unused
 
| FF = Unused
 
| Error
 
}}
 
}}
 

Revision as of 17:07, 12 February 2017

Sprite FF.png
Unused